private void InitializePage() { //TODO: after ioc dont forget to inject here var settings = new SettingsManager(); ViewModel = new AboutViewModel(settings, settings); DataContext = ViewModel; }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Language display initialization InitializeLanguage(); var settings = new SettingsManager(); ApplicationInfo = settings; ApplicationSettings = settings; DeviceInfo = new DeviceInfo(); InitFirstAppRunEver(); //if (IsolatedStorageSettings.ApplicationSettings.Contains(SettingsManager.LAST_COOL_DOWN_KEY)) //{ // IsolatedStorageSettings.ApplicationSettings.Remove(SettingsManager.LAST_COOL_DOWN_KEY); //} // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } InitializeDatabase(); ThreadPool.QueueUserWorkItem((r) => LoadContactsToDatabase()); if (Constants.IS_LIGHT_VERSION) ThreadPool.QueueUserWorkItem((r) => InitAdvertising()); }