public void DrawMarkerEffect(MyTextLayout layout, HilightType type, int start, int length, double x, double y, bool isBold, Color4?effectColor = null)
        {
            if (type == HilightType.None)
            {
                return;
            }

            float thickness = isBold ? BoldThickness : NormalThickness;

            Color4 color;

            if (effectColor != null)
            {
                color = (Color4)effectColor;
            }
            else if (type == HilightType.Select)
            {
                color = this.Hilight;
            }
            else
            {
                color = this.Foreground;
            }

            IMarkerEffecter effecter = null;

            D2D.SolidColorBrush brush = this._factory.GetSolidColorBrush(color);

            if (type == HilightType.Squiggle)
            {
                effecter = new D2DSquilleLineMarker(this.render, brush, this._factory.GetStroke(HilightType.Squiggle), thickness);
            }
            else if (type == HilightType.Select)
            {
                effecter = new HilightMarker(this.render, brush);
            }
            else if (type == HilightType.None)
            {
                effecter = null;
            }
            else
            {
                effecter = new LineMarker(this.render, brush, this._factory.GetStroke(type), thickness);
            }

            if (effecter != null)
            {
                bool isUnderline = type != HilightType.Select;

                DW.HitTestMetrics[] metrics = layout.HitTestTextRange(start, length, (float)x, (float)y);
                foreach (DW.HitTestMetrics metric in metrics)
                {
                    float offset = isUnderline ? metric.Height : 0;
                    effecter.Draw(metric.Left, metric.Top + offset, metric.Width, metric.Height);
                }
            }
        }
示例#2
0
        public Result DrawUnderline(object clientDrawingContext, float baselineOriginX, float baselineOriginY, ref DW.Underline underline, ComObject clientDrawingEffect)
        {
            D2D.RenderTarget render = clientDrawingContext as D2D.RenderTarget;
            if (render == null)
            {
                return(SharpDX.Result.Ok);
            }

            D2D.SolidColorBrush foreBrush = this.factory.GetSolidColorBrush(this.DefaultFore);
            DrawingEffect       effect    = clientDrawingEffect as DrawingEffect;

            if (clientDrawingEffect != null && effect != null)
            {
                foreBrush = this.factory.GetSolidColorBrush(effect.Fore);
                float thickness = effect.isBoldLine ? D2DRenderCommon.BoldThickness : D2DRenderCommon.NormalThickness;
                if (effect.Stroke == HilightType.Squiggle)
                {
                    SquilleLineMarker marker = new D2DSquilleLineMarker(render, this.factory.GetSolidColorBrush(effect.Fore), this.factory.GetStroke(effect.Stroke), 1);
                    marker.Draw(
                        baselineOriginX, baselineOriginY + underline.Offset,
                        underline.Width, underline.RunHeight
                        );
                }
                else
                {
                    LineMarker marker = new LineMarker(render, this.factory.GetSolidColorBrush(effect.Fore), this.factory.GetStroke(effect.Stroke), GetThickness(render, thickness));
                    marker.Draw(
                        baselineOriginX, baselineOriginY + underline.Offset,
                        underline.Width, 0
                        );
                }
            }
            if (effect == null)
            {
                render.DrawLine(new Vector2(baselineOriginX, baselineOriginY + underline.Offset),
                                new Vector2(baselineOriginX + underline.Width - 1, baselineOriginY + underline.Offset),
                                foreBrush,
                                GetThickness(render, underline.Thickness));
            }

            return(SharpDX.Result.Ok);
        }