private void OnEnable()
 {
     m_fmodBus = (BusData)target;
     EditorUtility.SetDirty(m_fmodBus);
 }
示例#2
0
 ///Called to show on editor all bus data
 private void ShowBusInfo(BusData data)
 {
     data.BusVolume = EditorGUILayout.Slider("Volume:", data.BusVolume, 0, 1);
     data.Muted     = EditorGUILayout.Toggle("Muted", data.Muted);
 }