示例#1
0
        public GameSceneObj AddSceneObj(ObjectID object_ident)
        {
            GameSceneObj sceneObj = new GameSceneObj();

            m_Objects.Add(object_ident, ref sceneObj);
            return(sceneObj);
        }
示例#2
0
        public GameSceneObj GetSceneObj(ObjectID ident)
        {
            try
            {
                if (ident.IsNull())
                {
                    return(null);
                }

                if (m_client == null)
                {
                    return(null);
                }

                GameScene scene = (GameScene)m_client.GetCurrentScene();
                if (scene == null)
                {
                    return(null);
                }

                GameSceneObj sceneObj = scene.GetSceneObjByIdent(ident);
                return(sceneObj);
            }
            catch (Exception ex)
            {
                //Log.Trace("Exception:" + ex.ToString());
                return(null);
            }
        }
示例#3
0
        public GameSceneObj GetSceneObj(string ident)
        {
            try
            {
                if (null == ident || ident.Length == 0)
                {
                    return(null);
                }

                if (m_client == null)
                {
                    return(null);
                }

                GameScene scene = (GameScene)m_client.GetCurrentScene();
                if (scene == null)
                {
                    return(null);
                }

                GameSceneObj sceneObj = scene.GetSceneObjByIdent(ident);
                return(sceneObj);
            }
            catch (Exception ex)
            {
                LogSystem.Log("Exception:", ex.ToString());
                return(null);
            }
        }
示例#4
0
        public bool Add(string ident, ref GameSceneObj obj)
        {
            if (ident == null || obj == null ||
                ident.Length == 0)
            {
                return(false);
            }

            try
            {
                obj.SetIdent(ident);
                obj.SetHash(Tools.GetHashValueCase(ident));
                if (mObjects.ContainsKey(ident))
                {
                    return(false);
                }

                mObjects.Add(ident, obj);
            }
            catch (Exception ex)
            {
                LogSystem.Log("Error,GameObjectSet.Add Exception:", ex.ToString());
                return(false);
            }
            return(true);
        }
示例#5
0
        public bool Add(ObjectID ident, ref GameSceneObj obj)
        {
            if (obj == null ||
                ident.IsNull())
            {
                return(false);
            }

            try
            {
                obj.SetIdent(ident);
                obj.SetHash(Tools.GetHashValueCase(ident));
                if (mObjects.ContainsKey(ident))
                {
                    return(false);
                }

                mObjects.Add(ident, obj);
            }
            catch (Exception ex)
            {
                //Log.Trace("Error,GameObjectSet.Add Exception:" + ex.ToString());
                return(false);
            }
            return(true);
        }
示例#6
0
 public bool RecvProperty(ref GameSceneObj obj, ref LoadArchive loadAr,
                          int count, bool change)
 {
     try
     {
         return(InnerRecvProperty(obj, loadAr, count, change));
     }
     catch (Exception ex)
     {
         //Log.Trace("GameReceiver.RecvProperty Exception:" + ex.ToString());
         return(false);
     }
 }
示例#7
0
        public IGameSceneObj GetSceneObj(ObjectID ident)
        {
            if (null == mScene)
            {
                return(null);
            }

            GameSceneObj obj = mScene.GetSceneObjByIdent(ident);

            if (null == obj)
            {
                return(null);
            }

            return(obj);
        }
示例#8
0
        public IGameObj GetObj(ObjectID ident)
        {
            if (null == mScene)
            {
                return(null);
            }

            GameSceneObj obj = mScene.GetSceneObjByIdent(ident);

            if (null != obj)
            {
                return(obj);
            }
            GameView gameView = GetViewByIdent(ident);

            if (null != gameView)
            {
                return(gameView);
            }

            return(null);
        }
示例#9
0
        public bool AddRecord(ref GameSceneObj obj, int index)
        {
            try
            {
                if (index < 0 || index > mRecordTable.Count)
                {
                    //Log.Trace("index error");
                    return(false);
                }

                if (null == obj)
                {
                    //Log.Trace("obj is null");
                    return(false);
                }

                if (!mRecordTable.ContainsKey(index))
                {
                    //Log.Trace("not include index:" + index.ToString());
                    return(false);
                }

                RecData    recData = mRecordTable[index];
                GameRecord record  = new GameRecord();
                record.SetName(recData.strName);
                record.SetColCount(recData.nCols);
                for (int i = 0; i < recData.nCols; i++)
                {
                    int type = recData.ColTypes[i];
                    switch (type)
                    {
                    case OuterDataType.OUTER_TYPE_BYTE:
                    case OuterDataType.OUTER_TYPE_WORD:
                    case OuterDataType.OUTER_TYPE_DWORD:
                    {
                        record.SetColType(i, VarType.Int);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_QWORD:
                    {
                        record.SetColType(i, VarType.Int64);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_FLOAT:
                    {
                        record.SetColType(i, VarType.Float);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_DOUBLE:
                    {
                        record.SetColType(i, VarType.Double);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_STRING:
                    {
                        record.SetColType(i, VarType.String);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_WIDESTR:
                    {
                        record.SetColType(i, VarType.WideStr);
                    }
                    break;

                    case OuterDataType.OUTER_TYPE_OBJECT:
                    {
                        record.SetColType(i, VarType.Object);
                    }
                    break;

                    default:
                        //Log.Trace("unkown type");
                        break;
                    }
                }//end for

                return(obj.AddRecord2Set(recData.strName, ref record));
            }//end try
            catch (Exception ex)
            {
                //Log.Trace("Exception:" + ex.ToString());
                return(false);
            }
        }