public GameViewObj AddViewObj(string item_ident) { GameViewObj viewObj = new GameViewObj(); m_Objects.Add(item_ident, ref viewObj); return(viewObj); }
public GameSceneObj AddSceneObj(ObjectID object_ident) { GameSceneObj sceneObj = new GameSceneObj(); m_Objects.Add(object_ident, ref sceneObj); return(sceneObj); }
public GameView CreateView(ObjectID view_ident, int capacity) { GameView view = new GameView(); view.SetCapaticty(capacity); mViews.Add(view_ident, ref view); return(view); }