static void Main(string[] args) { BoxFactory boxFactory = new BoxFactory(); Box blackBox1 = boxFactory.Get(BoxColor.Black); Box blackBox2 = boxFactory.Get(BoxColor.Black); Box blackBox3 = boxFactory.Get(BoxColor.Black); Box blueBox1 = boxFactory.Get(BoxColor.Blue); blackBox1.Draw(97, 37); blackBox2.Draw(34, 78); blackBox3.Draw(74, 193); blueBox1.Draw(1, 4); // output: // Black box drawn. 97,37 // Black box drawn. 34,78 // Black box drawn. 74,193 // Blue box drawn. 1,4 }
static void Main(string[] args) { var boxFactory = new BoxFactory(); var sceneItems = new List <Box>(); sceneItems.Add(boxFactory.GetBox("red", 3)); sceneItems.Add(boxFactory.GetBox("red", 4)); sceneItems.Add(boxFactory.GetBox("red", 3)); sceneItems.Add(boxFactory.GetBox("blue", 3)); foreach (var item in sceneItems) { item.Render(); } Console.WriteLine(sceneItems[0] == sceneItems[1]); Console.WriteLine(sceneItems[0] == sceneItems[2]); Console.ReadKey(); }