/// <summary> /// Checks globally whether a key is down or not. /// </summary> /// <param name="key"></param> /// <returns></returns> public static bool IsKeyDown(Keys key) { return((Win32API.GetAsyncKeyState(key) & 0x8000) != 0); }
public static void SetCursorPosition(Point p) { Win32API.SetCursorPos(p.X, p.Y); }