public override void OnInspectorGUI() { // EditorGUILayout.PropertyField( _script ); if (_allEventsSameType) { serializedObject.Update(); EditorGUILayout.PropertyField(_triggerOnSkip, new GUIContent("跳过触发器")); } else { bool triggerOnSkipMatch = true; for (int i = 0; i != targets.Length; ++i) { if (((FEvent)targets[i]).TriggerOnSkip != _evt.TriggerOnSkip) { triggerOnSkipMatch = false; break; } } EditorGUI.BeginChangeCheck(); bool triggerOnSkip = EditorGUILayout.Toggle("跳过触发器", _evt.TriggerOnSkip, triggerOnSkipMatch ? EditorStyles.toggle : "ToggleMixed"); if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targets, " Inspector"); for (int i = 0; i != targets.Length; ++i) { FEvent evt = (FEvent)targets[i]; evt.TriggerOnSkip = triggerOnSkip; } } } // EditorGUILayout.IntField( "Instance ID", _evt.GetInstanceID() ); FrameRange validRange = _evt.Track != null?_evt.Track.GetValidRange(_evt) : new FrameRange(_evt.Start, _evt.End); if (!_isSingleFrame) { float startFrame = _evt.Start; float endFrame = _evt.End; EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("范围"); GUILayout.Label("开始:", EditorStyles.label); GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID); startFrame = EditorGUILayout.IntField(_evt.Start); GUILayout.Label("结束:", EditorStyles.label); endFrame = EditorGUILayout.IntField(_evt.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID; for (int i = 0; i != targets.Length; ++i) { FEvent evt = (FEvent)targets[i]; FrameRange newFrameRange = evt.FrameRange; if (changedStart) { if (startFrame <= newFrameRange.End) { newFrameRange.Start = (int)startFrame; } } else if (endFrame >= newFrameRange.Start) { newFrameRange.End = (int)endFrame; } if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength()) { FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); // FUtility.Resize( evt, newFrameRange ); } } } if (targets.Length == 1) { EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); GUILayout.Space(EditorGUIUtility.labelWidth); float sliderStartFrame = startFrame; float sliderEndFrame = endFrame; EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame); if (newFrameRange.Length < _evt.GetMinLength()) { if (sliderStartFrame != startFrame) // changed start { newFrameRange.Start = newFrameRange.End - _evt.GetMinLength(); } else { newFrameRange.Length = _evt.GetMinLength(); } } // FUtility.Resize( _evt, newFrameRange ); FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); } } } else { EditorGUI.BeginChangeCheck(); EditorGUILayout.IntSlider(_singleFrame, validRange.Start + 1, validRange.End, _singleFrameUI); if (EditorGUI.EndChangeCheck()) { _evt.SingleFrame = _singleFrame.intValue; FrameRange newFrameRange = _evt.FrameRange; newFrameRange.Start = _evt.SingleFrame - 1; newFrameRange.End = _evt.SingleFrame; FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); } } if (_allEventsSameType) { serializedObject.ApplyModifiedProperties(); base.OnInspectorGUI(); serializedObject.Update(); foreach (var field in _fields) { if (field.AddFindBtn) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(field.Property, field.DisplayName); if (GUILayout.Button("F", GUILayout.Width(30))) { UnityEngine.Object obj = Selection.activeObject; string path = AssetDatabase.GetAssetPath(obj); if (obj != null && string.IsNullOrEmpty(path)) { path = GetSceneNodePath((obj as GameObject).transform); field.Property.stringValue = path; } else if (!string.IsNullOrEmpty(path)) { field.Property.stringValue = path; } } EditorGUILayout.EndHorizontal(); } else { EditorGUILayout.PropertyField(field.Property, field.DisplayName); } } serializedObject.ApplyModifiedProperties(); } }
public override void OnInspectorGUI() { float startFrame = _evt.Start; float endFrame = _evt.End; FrameRange validRange = _evt.Track != null?_evt.Track.GetValidRange(_evt) : new FrameRange(_evt.Start, _evt.End); EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Range"); GUILayout.Label("S:", EditorStyles.label); GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID); startFrame = EditorGUILayout.IntField(_evt.Start); GUILayout.Label("E:", EditorStyles.label); endFrame = EditorGUILayout.IntField(_evt.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID; for (int i = 0; i != targets.Length; ++i) { FEvent evt = (FEvent)targets[i]; FrameRange newFrameRange = evt.FrameRange; if (changedStart) { if (startFrame <= newFrameRange.End) { newFrameRange.Start = (int)startFrame; } } else if (endFrame >= newFrameRange.Start) { newFrameRange.End = (int)endFrame; } if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength()) { FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); } } } if (targets.Length == 1) { EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); GUILayout.Space(EditorGUIUtility.labelWidth); float sliderStartFrame = startFrame; float sliderEndFrame = endFrame; EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame); if (newFrameRange.Length < _evt.GetMinLength()) { if (sliderStartFrame != startFrame) // changed start { newFrameRange.Start = newFrameRange.End - _evt.GetMinLength(); } else { newFrameRange.Length = _evt.GetMinLength(); } } FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); } } if (_allEventsSameType) { serializedObject.ApplyModifiedProperties(); base.OnInspectorGUI(); } }
public override void OnInspectorGUI() { // EditorGUILayout.PropertyField( _script ); if (_allEventsSameType) { serializedObject.Update(); EditorGUILayout.PropertyField(_triggerOnSkip); } else { bool triggerOnSkipMatch = true; for (int i = 0; i != targets.Length; ++i) { if (((FEvent)targets[i]).TriggerOnSkip != _evt.TriggerOnSkip) { triggerOnSkipMatch = false; break; } } EditorGUI.BeginChangeCheck(); bool triggerOnSkip = EditorGUILayout.Toggle("Trigger On Skip", _evt.TriggerOnSkip, triggerOnSkipMatch ? EditorStyles.toggle : "ToggleMixed"); if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targets, " Inspector"); for (int i = 0; i != targets.Length; ++i) { FEvent evt = (FEvent)targets[i]; evt.TriggerOnSkip = triggerOnSkip; } } } // EditorGUILayout.IntField( "Instance ID", _evt.GetInstanceID() ); float startFrame = _evt.Start; float endFrame = _evt.End; FrameRange validRange = _evt.Track.GetValidRange(_evt); EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Range"); GUILayout.Label("S:", EditorStyles.label); GUI.SetNextControlName(FRAMERANGE_START_FIELD_ID); startFrame = EditorGUILayout.IntField(_evt.Start); GUILayout.Label("E:", EditorStyles.label); endFrame = EditorGUILayout.IntField(_evt.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { bool changedStart = GUI.GetNameOfFocusedControl() == FRAMERANGE_START_FIELD_ID; for (int i = 0; i != targets.Length; ++i) { FEvent evt = (FEvent)targets[i]; FrameRange newFrameRange = evt.FrameRange; if (changedStart) { if (startFrame <= newFrameRange.End) { newFrameRange.Start = (int)startFrame; } } else if (endFrame >= newFrameRange.Start) { newFrameRange.End = (int)endFrame; } if (newFrameRange.Length >= evt.GetMinLength() && newFrameRange.Length <= evt.GetMaxLength()) { FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); // FUtility.Resize( evt, newFrameRange ); } } } if (targets.Length == 1) { EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); GUILayout.Space(EditorGUIUtility.labelWidth); float sliderStartFrame = startFrame; float sliderEndFrame = endFrame; EditorGUILayout.MinMaxSlider(ref sliderStartFrame, ref sliderEndFrame, validRange.Start, validRange.End); EditorGUILayout.EndHorizontal(); if (EditorGUI.EndChangeCheck()) { FrameRange newFrameRange = new FrameRange((int)sliderStartFrame, (int)sliderEndFrame); if (newFrameRange.Length < _evt.GetMinLength()) { if (sliderStartFrame != startFrame) // changed start { newFrameRange.Start = newFrameRange.End - _evt.GetMinLength(); } else { newFrameRange.Length = _evt.GetMinLength(); } } // FUtility.Resize( _evt, newFrameRange ); FSequenceEditorWindow.instance.GetSequenceEditor().MoveEvent(_evt, newFrameRange); FEventEditor.FinishMovingEventEditors(); } } if (_allEventsSameType) { serializedObject.ApplyModifiedProperties(); base.OnInspectorGUI(); } }