public ModelMeshPart() { vertexBuffer = new VertexBuffer(); indexBuffer = new IndexBuffer(); colour = FlummeryApplication.PickRandomColour(); }
public void Reset() { tvNodes.Nodes.Clear(); tvNodes.Nodes.Add("Scene"); tvNodes.Nodes[0].Expand(); llblShoutOut.Visible = true; llblShoutOut.LinkVisited = false; FlummeryContributor contributor = FlummeryApplication.PickRandomContributor(); llblShoutOut.Text = contributor.Name; llblShoutOut.Tag = contributor.Website; ttOverview.SetToolTip(llblShoutOut, contributor.Website); }