//*
        // * Finds the look-ahead set for a production pattern alternative.
        // * The pattern position and maximum look-ahead length must be
        // * specified. It is also possible to specify a look-ahead set
        // * filter, which will make sure that unnecessary token sequences
        // * will be avoided.
        // *
        // * @param alt the production pattern alternative
        // * @param length the maximum look-ahead length
        // * @param pos the pattern element position
        // * @param stack the call stack used for loop detection
        // * @param filter the look-ahead set filter
        // *
        // * @return the look-ahead set for the pattern alternative
        // *
        // * @throws ParserCreationException if an infinite loop was found
        // * in the grammar
        //

        private LookAheadSet FindLookAhead(ProductionPatternAlternative alt, int length, int pos, CallStack stack, LookAheadSet filter)
        {
            LookAheadSet first    = default(LookAheadSet);
            LookAheadSet follow   = default(LookAheadSet);
            LookAheadSet overlaps = default(LookAheadSet);

            // Check trivial cases
            if (length <= 0 || pos >= alt.Count)
            {
                return(new LookAheadSet(0));
            }

            // Find look-ahead for this element
            first = FindLookAhead(alt[pos], length, stack, filter);
            if (alt[pos].MinCount == 0)
            {
                first.AddEmpty();
            }

            // Find remaining look-ahead
            if (filter == null)
            {
                length -= first.GetMinLength();
                if (length > 0)
                {
                    follow = FindLookAhead(alt, length, pos + 1, stack, null);
                    first  = first.CreateCombination(follow);
                }
            }
            else if (filter.IsOverlap(first))
            {
                overlaps = first.CreateOverlaps(filter);
                length  -= overlaps.GetMinLength();
                filter   = filter.CreateFilter(overlaps);
                follow   = FindLookAhead(alt, length, pos + 1, stack, filter);
                first.RemoveAll(overlaps);
                first.AddAll(overlaps.CreateCombination(follow));
            }

            return(first);
        }