示例#1
0
        protected override DecompositionStatus OnDecomposeSlot(IContext ctx, Slot task,
                                                               int taskIndex, int[] oldStackDepth, out Queue <ITask> result)
        {
            var status = task.Decompose(ctx, 0, out var subPlan);

            // If result is null, that means the entire planning procedure should cancel.
            if (status == DecompositionStatus.Rejected)
            {
                Plan.Clear();
                ctx.TrimToStackDepth(oldStackDepth);

                result = null;
                return(DecompositionStatus.Rejected);
            }

            // If the decomposition failed
            if (status == DecompositionStatus.Failed)
            {
                Plan.Clear();
                ctx.TrimToStackDepth(oldStackDepth);
                result = Plan;
                return(DecompositionStatus.Failed);
            }

            while (subPlan.Count > 0)
            {
                Plan.Enqueue(subPlan.Dequeue());
            }

            if (ctx.HasPausedPartialPlan)
            {
                if (taskIndex < Subtasks.Count - 1)
                {
                    ctx.PartialPlanQueue.Enqueue(new PartialPlanEntry()
                    {
                        Task      = this,
                        TaskIndex = taskIndex + 1,
                    });
                }

                result = Plan;
                return(DecompositionStatus.Partial);
            }

            result = Plan;
            return(DecompositionStatus.Succeeded);
        }
        protected override DecompositionStatus OnDecomposeSlot(IContext ctx, Slot task, int taskIndex, int[] oldStackDepth, out Queue <ITask> result)
        {
            // We need to record the task index before we decompose the task,
            // so that the traversal record is set up in the right order.
            ctx.MethodTraversalRecord.Add(taskIndex);
            if (ctx.DebugMTR)
            {
                ctx.MTRDebug.Add(task.Name);
            }

            var status = task.Decompose(ctx, 0, out var subPlan);

            // If status is rejected, that means the entire planning procedure should cancel.
            if (status == DecompositionStatus.Rejected)
            {
                result = null;
                return(DecompositionStatus.Rejected);
            }

            // If the decomposition failed
            if (status == DecompositionStatus.Failed)
            {
                // Remove the taskIndex if it failed to decompose.
                ctx.MethodTraversalRecord.RemoveAt(ctx.MethodTraversalRecord.Count - 1);
                if (ctx.DebugMTR)
                {
                    ctx.MTRDebug.RemoveAt(ctx.MTRDebug.Count - 1);
                }
                result = Plan;
                return(DecompositionStatus.Failed);
            }

            while (subPlan.Count > 0)
            {
                Plan.Enqueue(subPlan.Dequeue());
            }

            if (ctx.HasPausedPartialPlan)
            {
                result = Plan;
                return(DecompositionStatus.Partial);
            }

            result = Plan;
            return(result.Count == 0 ? DecompositionStatus.Failed : DecompositionStatus.Succeeded);
        }
示例#3
0
        protected override DecompositionStatus OnDecomposeSlot(IContext ctx, Slot task, int taskIndex, int[] oldStackDepth, out Queue <ITask> result)
        {
            // We need to record the task index before we decompose the task,
            // so that the traversal record is set up in the right order.
            ctx.MethodTraversalRecord.Add(taskIndex);
            if (ctx.DebugMTR)
            {
                ctx.MTRDebug.Add(task.Name);
            }

            var status = task.Decompose(ctx, 0, out var subPlan);

            // If status is rejected, that means the entire planning procedure should cancel.
            if (status == DecompositionStatus.Rejected)
            {
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Selector.OnDecomposeSlot:{status}: Decomposing {task.Name} was rejected.", ConsoleColor.Red);
                }
                result = null;
                return(DecompositionStatus.Rejected);
            }

            // If the decomposition failed
            if (status == DecompositionStatus.Failed)
            {
                // Remove the taskIndex if it failed to decompose.
                ctx.MethodTraversalRecord.RemoveAt(ctx.MethodTraversalRecord.Count - 1);
                if (ctx.DebugMTR)
                {
                    ctx.MTRDebug.RemoveAt(ctx.MTRDebug.Count - 1);
                }

                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Selector.OnDecomposeSlot:{status}: Decomposing {task.Name} failed.", ConsoleColor.Red);
                }
                result = Plan;
                return(DecompositionStatus.Failed);
            }

            while (subPlan.Count > 0)
            {
                var p = subPlan.Dequeue();
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Selector.OnDecomposeSlot:Decomposing {task.Name}:Pushed {p.Name} to plan!", ConsoleColor.Blue);
                }
                Plan.Enqueue(p);
            }

            if (ctx.HasPausedPartialPlan)
            {
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Selector.OnDecomposeSlot:Return partial plan!", ConsoleColor.DarkBlue);
                }
                result = Plan;
                return(DecompositionStatus.Partial);
            }

            result = Plan;
            var s = result.Count == 0 ? DecompositionStatus.Failed : DecompositionStatus.Succeeded;

            if (ctx.LogDecomposition)
            {
                Log(ctx, $"Selector.OnDecomposeSlot:{s}!", s == DecompositionStatus.Succeeded ? ConsoleColor.Green : ConsoleColor.Red);
            }
            return(s);
        }
示例#4
0
        protected override DecompositionStatus OnDecomposeSlot(IContext ctx, Slot task,
                                                               int taskIndex, int[] oldStackDepth, out Queue <ITask> result)
        {
            var status = task.Decompose(ctx, 0, out var subPlan);

            // If result is null, that means the entire planning procedure should cancel.
            if (status == DecompositionStatus.Rejected)
            {
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Sequence.OnDecomposeSlot:{status}: Decomposing {task.Name} was rejected.", ConsoleColor.Red);
                }

                Plan.Clear();
                ctx.TrimToStackDepth(oldStackDepth);

                result = null;
                return(DecompositionStatus.Rejected);
            }

            // If the decomposition failed
            if (status == DecompositionStatus.Failed)
            {
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Sequence.OnDecomposeSlot:{status}: Decomposing {task.Name} failed.", ConsoleColor.Red);
                }

                Plan.Clear();
                ctx.TrimToStackDepth(oldStackDepth);
                result = Plan;
                return(DecompositionStatus.Failed);
            }

            while (subPlan.Count > 0)
            {
                var p = subPlan.Dequeue();
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Sequence.OnDecomposeSlot:Decomposing {task.Name}:Pushed {p.Name} to plan!", ConsoleColor.Blue);
                }
                Plan.Enqueue(p);
            }

            if (ctx.HasPausedPartialPlan)
            {
                if (ctx.LogDecomposition)
                {
                    Log(ctx, $"Sequence.OnDecomposeSlot:Return partial plan at index {taskIndex}!", ConsoleColor.DarkBlue);
                }
                if (taskIndex < Subtasks.Count - 1)
                {
                    ctx.PartialPlanQueue.Enqueue(new PartialPlanEntry()
                    {
                        Task      = this,
                        TaskIndex = taskIndex + 1,
                    });
                }

                result = Plan;
                return(DecompositionStatus.Partial);
            }

            result = Plan;
            if (ctx.LogDecomposition)
            {
                Log(ctx, $"Sequence.OnDecomposeSlot:Succeeded!", ConsoleColor.Green);
            }
            return(DecompositionStatus.Succeeded);
        }