public void GetAgents_AllAuthorized_GetFormatCalled() { // Arrange var teamCityCaller = A.Fake<ITeamCityCaller>(); A.CallTo( () => teamCityCaller.GetFormat<AgentWrapper>( "/app/rest/agents?locator={0}", A<object[]>._)) .Returns(new AgentWrapper() { Count = "0" }); var agentHavingBuilderFactory = A.Fake<IAgentHavingBuilderFactory>(); A.CallTo(() => agentHavingBuilderFactory.CreateAgentHavingBuilder()).Returns(new AgentHavingBuilder()); var agentsRetriever = new AgentsRetriever(teamCityCaller, agentHavingBuilderFactory); // Act var agents = agentsRetriever.GetAgents(_ => _.Authorized()); // Assert A.CallTo( () => teamCityCaller.GetFormat<AgentWrapper>( "/app/rest/agents?locator={0}", A<object[]>.That.IsSameSequenceAs(new object[] { "authorized:True" }))) .MustHaveHappened(Repeated.Exactly.Once); }
public void GetAgent_DisabledNoAgents_MoreThanOneAgentFoundExceptionThrown() { // Arrange var teamCityCaller = A.Fake<ITeamCityCaller>(); A.CallTo( () => teamCityCaller.GetFormat<AgentWrapper>( "/app/rest/agents?locator={0}", A<object[]>.That.IsSameSequenceAs(new[] {"enabled:False"}))) .Returns(new AgentWrapper { Agent = new List<Agent>() ,Count = "0" }); var agentHavingBuilderFactory = A.Fake<IAgentHavingBuilderFactory>(); A.CallTo(() => agentHavingBuilderFactory.CreateAgentHavingBuilder()).Returns(new AgentHavingBuilder()); var agentsRetriever = new AgentsRetriever(teamCityCaller, agentHavingBuilderFactory); // Act Action action = () => agentsRetriever.GetAgent(_ => _.Disabled()); // Assert action.ShouldThrow<AgentNotFoundException>(); }