static void AiStarted(Process proc, int startupTimeMs, string inPath = "") { lastStartupTimeMs = startupTimeMs; processTime.Restart(); lastAiProcess = proc; AiProcessSuspend.SetRunning(true); lastInPath = string.IsNullOrWhiteSpace(inPath) ? Interpolate.current.framesFolder : inPath; hasShownError = false; }
static async Task AiFinished(string aiName) { if (Interpolate.canceled) { return; } Program.mainForm.SetProgress(100); AiProcessSuspend.SetRunning(false); int interpFramesFiles = IoUtils.GetAmountOfFiles(Interpolate.current.interpFolder, false, "*" + Interpolate.current.interpExt); int interpFramesCount = interpFramesFiles + InterpolationProgress.deletedFramesCount; InterpolationProgress.UpdateInterpProgress(interpFramesCount, InterpolationProgress.targetFrames); string logStr = $"Done running {aiName} - Interpolation took {FormatUtils.Time(processTime.Elapsed)}. Peak Output FPS: {InterpolationProgress.peakFpsOut.ToString("0.00")}"; if (Interpolate.currentlyUsingAutoEnc && AutoEncode.HasWorkToDo()) { logStr += " - Waiting for encoding to finish..."; Program.mainForm.SetStatus("Creating output video from frames..."); } Logger.Log(logStr); processTime.Stop(); if (interpFramesCount < 3) { string[] logLines = File.ReadAllLines(Path.Combine(Paths.GetLogPath(), lastLogName + ".txt")); string log = string.Join("\n", logLines.Reverse().Take(10).Reverse().Select(x => x.Split("]: ").Last()).ToList()); string amount = interpFramesCount > 0 ? $"Only {interpFramesCount}" : "No"; Interpolate.Cancel($"Interpolation failed - {amount} interpolated frames were created.\n\n\nLast 10 log lines:\n{log}\n\nCheck the log '{lastLogName}' for more details."); return; } try { while (Interpolate.currentlyUsingAutoEnc && Program.busy) { if (AvProcess.lastAvProcess != null && !AvProcess.lastAvProcess.HasExited) { if (Logger.LastLogLine.ToLower().Contains("frame: ")) { Logger.Log(FormatUtils.BeautifyFfmpegStats(Logger.LastLogLine), false, Logger.LastUiLine.ToLower().Contains("frame")); } } if (AvProcess.lastAvProcess.HasExited && !AutoEncode.HasWorkToDo()) // Stop logging if ffmpeg is not running & AE is done { break; } await Task.Delay(500); } } catch (Exception e) { Logger.Log($"AiFinished encoder logging error: {e.Message}\n{e.StackTrace}", true); } }
public static void Kill() { if (lastAiProcess == null) { return; } try { AiProcessSuspend.SetRunning(false); OsUtils.KillProcessTree(lastAiProcess.Id); } catch (Exception e) { Logger.Log($"Failed to kill currentAiProcess process tree: {e.Message}", true); } }