private static void ForcusAttack(Obj_AI_Hero target) { if (Me.IsDashing() || Me.SpellBook.IsCastingSpell || Me.SpellBook.IsAutoAttacking || !Orbwalker.CanMove() || target.IsValidAutoRange() && Orbwalker.CanAttack()) { return; } if (Q.Ready || Game.TickCount - lastMoveChangedTime < 650 + Game.Ping || Game.TickCount - lastQTime < 650 + Game.Ping) { return; } var pos = MyPassiveManager.OrbwalkerPosition(target); //var path = Me.GetPath(pos); var orbwalkerPos = pos;//path.Length < 3 ? pos : path.Skip(path.Length / 2).FirstOrDefault(); if (!orbwalkerPos.IsZero) { OrbwalkerPoint = orbwalkerPos; Orbwalker.ForceTarget(target); lastMoveChangedTime = Game.TickCount; } else { OrbwalkerPoint = Game.CursorPos; } }
private static void ForcusAttack(Obj_AI_Hero target) { if (Me.IsDashing() || Me.SpellBook.IsCastingSpell || Me.SpellBook.IsAutoAttacking || target.IsValidAutoRange() && Orbwalker.CanAttack()) { return; } if (Game.TickCount - lastMoveChangedTime < 650 + Game.Ping || Game.TickCount - lastQTime < 650 + Game.Ping) { return; } var pos = MyPassiveManager.OrbwalkerPosition(target); if (!pos.IsZero) { OrbwalkerPoint = Me.ServerPosition.Extend(pos, Me.ServerPosition.Distance(pos) + 150); lastMoveChangedTime = Game.TickCount; } else { OrbwalkerPoint = Game.CursorPos; } }
internal static float GetComboDamage(Obj_AI_Hero target) { if (target == null || target.IsDead || !target.IsValidTarget()) { return(0); } if (target.IsUnKillable()) { return(0); } var damage = 0d; if (MyLogic.IgniteSlot != SpellSlot.Unknown && MyLogic.Ignite.Ready) { damage += ObjectManager.GetLocalPlayer().GetIgniteDamage(target); } if (MyLogic.Q.Ready) { damage += ObjectManager.GetLocalPlayer().GetSpellDamage(target, SpellSlot.Q) + ObjectManager.GetLocalPlayer().GetAutoAttackDamage(target); } if (MyLogic.W.Ready) { damage += ObjectManager.GetLocalPlayer().GetSpellDamage(target, SpellSlot.W); } if (MyLogic.E.Ready) { damage += ObjectManager.GetLocalPlayer().GetAutoAttackDamage(target) + ObjectManager.GetLocalPlayer().GetAutoAttackDamage(target) * 1.6f; } if (MyLogic.R.Ready) { if (target.Type == GameObjectType.obj_AI_Hero) { damage += GetPassiveDamage(target, 4) + ObjectManager.GetLocalPlayer().GetAutoAttackDamage(target) * 2.5; } } if (MyPassiveManager.PassiveCount(target) > 0) { damage += GetPassiveDamage(target, 1) + ObjectManager.GetLocalPlayer().GetAutoAttackDamage(target); } if (ObjectManager.GetLocalPlayer().HasBuff("SummonerExhaust")) { damage = damage * 0.6f; } if (target.UnitSkinName == "Moredkaiser") { damage -= target.Mana; } if (target.HasBuff("GarenW")) { damage = damage * 0.7f; } if (target.HasBuff("ferocioushowl")) { damage = damage * 0.7f; } if (target.HasBuff("BlitzcrankManaBarrierCD") && target.HasBuff("ManaBarrier")) { damage -= target.Mana / 2f; } return((float)damage); }
private static bool CastQ(Obj_AI_Hero target) { if (!Q.IsReady() || !target.IsValidTarget(Q.Range)) { return(false); } if (Q.IsReady()) { if (MyPassiveManager.PassiveCount(target) > 0) { var pos = MyPassiveManager.CastQPosition(target); if (MiscMenu["FlowersFiora.MiscMenu.UnderTurret"].Enabled) { if (MiscMenu["FlowersFiora.MiscMenu.ComboUnderTurret"].Enabled || Orbwalker.Mode != OrbwalkingMode.Combo) { if (pos.PointUnderEnemyTurret()) { return(false); } } } if (MiscMenu["FlowersFiora.MiscMenu.CheckSafe"].Enabled && !pos.IsSafePosition()) { return(false); } if (Me.Distance(pos) > Q.Range) { return(false); } if (Me.Distance(pos) < 50) { return(false); } return(Q.Cast(pos)); } else { var pos = target.ServerPosition; if (MiscMenu["FlowersFiora.MiscMenu.UnderTurret"].Enabled) { if (MiscMenu["FlowersFiora.MiscMenu.ComboUnderTurret"].Enabled || Orbwalker.Mode != OrbwalkingMode.Combo) { if (pos.PointUnderEnemyTurret()) { return(false); } } } if (MiscMenu["FlowersFiora.MiscMenu.CheckSafe"].Enabled && !pos.IsSafePosition()) { return(false); } if (target.IsValidTarget(Q.Range) && Me.Distance(target) >= 80) { return(Q.Cast(target.ServerPosition)); } } } return(false); }