public static UpgradeTowerEventArgs Create(Tower tower, int lastLevel, object userData = null) { UpgradeTowerEventArgs upgradeTowerEventArgs = ReferencePool.Acquire <UpgradeTowerEventArgs>(); upgradeTowerEventArgs.Tower = tower; upgradeTowerEventArgs.LastLevel = lastLevel; return(upgradeTowerEventArgs); }
private void OnUpgradeTower(object sender, GameEventArgs e) { UpgradeTowerEventArgs ne = (UpgradeTowerEventArgs)e; if (ne == null) { return; } if (ne.Tower.SerialId != entityDataTower.Tower.SerialId) { return; } ShowTowerLevelEntity(ne.Tower.Level); }