public static LoadLevelEventArgs Create(LevelData levelData, object userData = null) { LoadLevelEventArgs loadLevelEventArgs = ReferencePool.Acquire <LoadLevelEventArgs>(); loadLevelEventArgs.LevelData = levelData; loadLevelEventArgs.UserData = userData; return(loadLevelEventArgs); }
private void OnLoadLevel(object sender, GameEventArgs e) { LoadLevelEventArgs ne = (LoadLevelEventArgs)e; if (ne == null) { return; } if (ne.LevelData == null) { Log.Error("Load level event param LevelData is null"); return; } if (ne.LevelData.SceneData == null) { Log.Error("Load level event param SceneData is null"); return; } changeScene = true; procedureOwner.SetData <VarInt32>(Constant.ProcedureData.NextSceneId, ne.LevelData.SceneData.Id); }