public void Clear() { level = null; levelManager = null; cameraInput = null; if (entityLoader != null) { ReferencePool.Release(entityLoader); } entityLoader = null; uiMaskFormSerialId = null; dataPlayer = null; dataTower = null; previewTowerData = null; previewTowerEntity = null; previewTowerEntityLogic = null; isBuilding = false; dicTowerInfo.Clear(); dicEntityEnemy.Clear(); }
protected override void OnHide(bool isShutdown, object userData) { base.OnHide(isShutdown, userData); UnSubscribeAll(); if (eventSubscriber != null) { ReferencePool.Release(eventSubscriber); eventSubscriber = null; } HideAllEntity(); if (entityLoader != null) { ReferencePool.Release(entityLoader); entityLoader = null; } HideAllItem(); if (itemLoader != null) { ReferencePool.Release(itemLoader); itemLoader = null; } }
protected int ShowEntity <T>(int entityId, Action <Entity> onShowSuccess, object userData = null) where T : EntityLogic { if (entityLoader == null) { entityLoader = EntityLoader.Create(this); } return(entityLoader.ShowEntity <T>(entityId, onShowSuccess, userData)); }
protected int ShowEntity(int entityId, Type entityLogicType, Action <Entity> onShowSuccess, object userData = null) { if (entityLoader == null) { entityLoader = EntityLoader.Create(this); } return(entityLoader.ShowEntity(entityId, entityLogicType, onShowSuccess, userData)); }
public int ShowEntity <T>(EnumEntity enumEntity, Action <Entity> onShowSuccess, object userData = null) where T : EntityLogic { if (entityLoader == null) { entityLoader = EntityLoader.Create(this); } return(entityLoader.ShowEntity <T>(enumEntity, onShowSuccess, userData)); }
public int ShowEntity(EnumEntity enumEntity, Type entityLogicType, Action <Entity> onShowSuccess, object userData = null) { if (entityLoader == null) { entityLoader = EntityLoader.Create(this); } return(entityLoader.ShowEntity(enumEntity, entityLogicType, onShowSuccess, userData)); }
public static EntityLoader Create(object owner) { EntityLoader entityLoader = ReferencePool.Acquire <EntityLoader>(); entityLoader.Owner = owner; GameEntry.Event.Subscribe(ShowEntitySuccessEventArgs.EventId, entityLoader.OnShowEntitySuccess); GameEntry.Event.Subscribe(ShowEntityFailureEventArgs.EventId, entityLoader.OnShowEntityFail); return(entityLoader); }
public void OnEnter() { entityLoader = EntityLoader.Create(this); dataLevel = GameEntry.Data.GetData <DataLevel>(); dataPlayer = GameEntry.Data.GetData <DataPlayer>(); dataTower = GameEntry.Data.GetData <DataTower>(); dataEnemy = GameEntry.Data.GetData <DataEnemy>(); GameEntry.UI.OpenUIForm(EnumUIForm.UILevelMainInfoForm); GameEntry.UI.OpenUIForm(EnumUIForm.UITowerListForm); entityLoader.ShowEntity <EntityPlayer>(EnumEntity.Player, null, EntityData.Create(level.PlayerPosition, level.PlayerQuaternion)); }