/// <summary> /// MouseMove method for PlotDrag interaction /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseMove(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { Rectangle area = ps.PlotAreaBoundingBoxCache; // Mouse Left-Button gives Plot Drag, Ctrl.Left-Button Zooms if (((keys & Modifier.Button1) != 0) && dragInitiated_) { ps.CacheAxes(); double dX = X - lastPoint_.X; // distance mouse has moved double dY = Y - lastPoint_.Y; lastPoint_ = new Point(X, Y); if ((keys & Modifier.Control) != 0) { // Axis re-ranging required double factor = Sensitivity; if ((keys & Modifier.Alt) != 0) { factor *= 0.25; // arbitrary change } double xProportion = +dX * factor / area.Width; double yProportion = -dY * factor / area.Height; if (horizontal_) { ps.ZoomXAxes(xProportion, focusX); } if (vertical_) { ps.ZoomYAxes(yProportion, focusY); } } else { // Axis translation required double xShift = -dX / area.Width; double yShift = +dY / area.Height; if (horizontal_) { ps.TranslateXAxes(xShift); } if (vertical_) { ps.TranslateYAxes(yShift); } } return(true); } return(false); }
/// <summary> /// Handler for KeyPress events /// </summary> /// <param name="key">the NPlot key enumeration</param> /// <param name="ps">the InteractivePlotSurface2D</param> /// <returns></returns> public override bool DoKeyPress(Modifier keys, InteractivePlotSurface2D ps) { double factor = Sensitivity; if (((keys & Modifier.Alt) != 0)) { factor *= altFactor; } if ((keys & Modifier.Home) != 0) { ps.SetOriginalDimensions(); return(true); } if ((keys & Modifier.Left) != 0) { ps.CacheAxes(); ps.TranslateXAxes(left * factor); return(true); } if ((keys & Modifier.Right) != 0) { ps.CacheAxes(); ps.TranslateXAxes(right * factor); return(true); } if ((keys & Modifier.Up) != 0) { ps.CacheAxes(); ps.TranslateYAxes(up * factor); return(true); } if ((keys & Modifier.Down) != 0) { ps.CacheAxes(); ps.TranslateYAxes(down * factor); return(true); } if ((keys & Modifier.Plus) != 0) { ps.CacheAxes(); ps.ZoomXAxes(zoomIn * factor, symmetrical); ps.ZoomYAxes(zoomIn * factor, symmetrical); return(true); } if ((keys & Modifier.Minus) != 0) { ps.CacheAxes(); ps.ZoomXAxes(zoomOut * factor, symmetrical); ps.ZoomYAxes(zoomOut * factor, symmetrical); return(true); } return(false); }
/// <summary> /// Mouse Scroll (wheel) method for AxisZoom interaction /// </summary> public override bool DoMouseScroll(int X, int Y, int direction, Modifier keys, InteractivePlotSurface2D ps) { // Add timeout into Gtk loop when scroll starts - Omit for now // GLib.Timeout.Add (500, new GLib.TimeoutHandler (zoomTimeout) ); zoomActive = true; surface = ps; double proportion = 0.1 * sensitivity_; // use initial zoom of 10% double focusX = 0.5, focusY = 0.5; // default focus point // Zoom direction is +1 for Up/ZoomIn, or -1 for Down/ZoomOut proportion *= -direction; // delete previous focusPoint drawing - this is all a bit 'tentative' ps.QueueDraw(focusRect); Rectangle area = ps.PlotAreaBoundingBoxCache; if (area.Contains(X, Y)) { p.X = X; p.Y = Y; focusX = (double)(X - area.Left) / (double)area.Width; focusY = (double)(area.Bottom - Y) / (double)area.Height; } // Zoom in/out for all defined axes ps.CacheAxes(); ps.ZoomXAxes(proportion, focusX); ps.ZoomYAxes(proportion, focusY); // Note: r = 16, and Focus extents range from x-2*r-1 to x+2*r+1, y-2*r-1 to y+2*r+1 int x = p.X - 31; int y = p.Y - 31; focusRect = new Rectangle(x, y, 64, 64); // draw new focusRect ps.QueueDraw(focusRect); return(true); }
/// <summary> /// MouseUp method for RubberBand selection /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseUp(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { bool modified = false; // delete previous overlay rectangle ps.QueueDraw(selection); if (selectionActive) { selectionActive = false; Rectangle bounds = ps.PlotAreaBoundingBoxCache; if (!bounds.Contains(endPoint)) { // MouseUp outside plotArea - cancel selection modified = false; } else { ps.CacheAxes(); // Redefine range based on selection. The proportions for // Min and Max do not require Min < Max, since they will // be re-ordered by Axis.DefineRange if necessary double xMin = startPoint.X - bounds.Left; double yMin = bounds.Bottom - startPoint.Y; double xMax = endPoint.X - bounds.Left; double yMax = bounds.Bottom - endPoint.Y; double xMinProp = xMin / bounds.Width; double xMaxProp = xMax / bounds.Width; double yMinProp = yMin / bounds.Height; double yMaxProp = yMax / bounds.Height; ps.DefineXAxes(xMinProp, xMaxProp); ps.DefineYAxes(yMinProp, yMaxProp); modified = true; } } return(modified); }
/// <summary> /// MouseMove method for AxisDrag interaction /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseMove(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { if (((keys & Modifier.Button1) != 0) && dragging_ && physicalAxis_ != null) { ps.CacheAxes(); float dX = (X - lastPoint_.X); float dY = (Y - lastPoint_.Y); lastPoint_ = new Point(X, Y); // In case the physical axis is not horizontal/vertical, combine dX and dY // in a way which preserves their sign and intuitive axis zoom sense, ie // because the physical origin is top-left, expand with +ve dX, but -ve dY double distance = dX - dY; double proportion = distance * sensitivity_ / physicalAxis_.PhysicalLength; axis_.IncreaseRange(proportion, focusRatio_); return(true); } return(false); }
/// <summary> /// MouseMove method for AxisDrag interaction /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseMove(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { if (((keys & Modifier.Button1) != 0) && dragging_ && physicalAxis_ != null) { ps.CacheAxes(); float dX = (X - lastPoint_.X); float dY = (Y - lastPoint_.Y); lastPoint_ = new Point(X, Y); // In case the physical axis is not horizontal/vertical, combine dX and dY // in a way which preserves their sign and intuitive axis zoom sense, ie // because the physical origin is top-left, expand with +ve dX, but -ve dY double distance = dX - dY; double proportion = distance * sensitivity_ / physicalAxis_.PhysicalLength; axis_.IncreaseRange(proportion, focusRatio_); return true; } return false; }
/// <summary> /// Handler for KeyPress events /// </summary> /// <param name="key">the NPlot key enumeration</param> /// <param name="ps">the InteractivePlotSurface2D</param> /// <returns></returns> public override bool DoKeyPress(Modifier keys, InteractivePlotSurface2D ps) { double factor = Sensitivity; if (((keys & Modifier.Alt) != 0)) { factor *= altFactor; } if ((keys & Modifier.Home) != 0) { ps.SetOriginalDimensions(); return true; } if ((keys & Modifier.Left) != 0) { ps.CacheAxes(); ps.TranslateXAxes(left * factor); return true; } if ((keys & Modifier.Right) != 0) { ps.CacheAxes(); ps.TranslateXAxes(right * factor); return true; } if ((keys & Modifier.Up) != 0) { ps.CacheAxes(); ps.TranslateYAxes(up * factor); return true; } if ((keys & Modifier.Down) != 0) { ps.CacheAxes(); ps.TranslateYAxes(down * factor); return true; } if ((keys & Modifier.Plus) != 0) { ps.CacheAxes(); ps.ZoomXAxes(zoomIn * factor, symmetrical); ps.ZoomYAxes(zoomIn * factor, symmetrical); return true; } if ((keys & Modifier.Minus) != 0) { ps.CacheAxes(); ps.ZoomXAxes(zoomOut * factor, symmetrical); ps.ZoomYAxes(zoomOut * factor, symmetrical); return true; } return false; }
/// <summary> /// MouseMove method for PlotDrag interaction /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseMove(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { Rectangle area = ps.PlotAreaBoundingBoxCache; // Mouse Left-Button gives Plot Drag, Ctrl.Left-Button Zooms if (((keys & Modifier.Button1) != 0) && dragInitiated_) { ps.CacheAxes(); double dX = X - lastPoint_.X; // distance mouse has moved double dY = Y - lastPoint_.Y; lastPoint_ = new Point(X, Y); if ((keys & Modifier.Control) != 0) { // Axis re-ranging required double factor = Sensitivity; if ((keys & Modifier.Alt) != 0) { factor *= 0.25; // arbitrary change } double xProportion = +dX * factor / area.Width; double yProportion = -dY * factor / area.Height; if (horizontal_) { ps.ZoomXAxes(xProportion, focusX); } if (vertical_) { ps.ZoomYAxes(yProportion, focusY); } } else { // Axis translation required double xShift = -dX / area.Width; double yShift = +dY / area.Height; if (horizontal_) { ps.TranslateXAxes(xShift); } if (vertical_) { ps.TranslateYAxes(yShift); } } return true; } return false; }
/// <summary> /// MouseUp method for RubberBand selection /// </summary> /// <param name="X">mouse X position</param> /// <param name="Y"> mouse Y position</param> /// <param name="keys"> mouse and keyboard modifiers</param> /// <param name="ps">the InteractivePlotSurface2D</param> public override bool DoMouseUp(int X, int Y, Modifier keys, InteractivePlotSurface2D ps) { bool modified = false; // delete previous overlay rectangle ps.QueueDraw(selection); if (selectionActive) { selectionActive = false; Rectangle bounds = ps.PlotAreaBoundingBoxCache; if (!bounds.Contains(endPoint)) { // MouseUp outside plotArea - cancel selection modified = false; } else { ps.CacheAxes(); // Redefine range based on selection. The proportions for // Min and Max do not require Min < Max, since they will // be re-ordered by Axis.DefineRange if necessary double xMin = startPoint.X - bounds.Left; double yMin = bounds.Bottom - startPoint.Y; double xMax = endPoint.X - bounds.Left; double yMax = bounds.Bottom - endPoint.Y; double xMinProp = xMin / bounds.Width; double xMaxProp = xMax / bounds.Width; double yMinProp = yMin / bounds.Height; double yMaxProp = yMax / bounds.Height; ps.DefineXAxes(xMinProp, xMaxProp); ps.DefineYAxes(yMinProp, yMaxProp); modified = true; } } return modified; }
/// <summary> /// Mouse Scroll (wheel) method for AxisZoom interaction /// </summary> public override bool DoMouseScroll(int X, int Y, int direction, Modifier keys, InteractivePlotSurface2D ps) { // Add timeout into Gtk loop when scroll starts - Omit for now // GLib.Timeout.Add (500, new GLib.TimeoutHandler (zoomTimeout) ); zoomActive = true; surface = ps; double proportion = 0.1 * sensitivity_; // use initial zoom of 10% double focusX = 0.5, focusY = 0.5; // default focus point // Zoom direction is +1 for Up/ZoomIn, or -1 for Down/ZoomOut proportion *= -direction; // delete previous focusPoint drawing - this is all a bit 'tentative' ps.QueueDraw(focusRect); Rectangle area = ps.PlotAreaBoundingBoxCache; if (area.Contains(X, Y)) { p.X = X; p.Y = Y; focusX = (double)(X - area.Left) / (double)area.Width; focusY = (double)(area.Bottom - Y) / (double)area.Height; } // Zoom in/out for all defined axes ps.CacheAxes(); ps.ZoomXAxes(proportion, focusX); ps.ZoomYAxes(proportion, focusY); // Note: r = 16, and Focus extents range from x-2*r-1 to x+2*r+1, y-2*r-1 to y+2*r+1 int x = p.X - 31; int y = p.Y - 31; focusRect = new Rectangle(x, y, 64, 64); // draw new focusRect ps.QueueDraw(focusRect); return (true); }