public void OnCheckedChanged(FloatingActionButton fabView, bool isChecked) { // When a FAB is toggled, log the action. switch (fabView.Id) { case Resource.Id.fab_1: Log.Debug (TAG, string.Format ("FAB 1 was {0}.", isChecked ? "checked" : "unchecked")); break; case Resource.Id.fab_2: Log.Debug (TAG, string.Format ("FAB 2 was {0}.", isChecked ? "checked" : "unchecked")); break; default: break; } }
public void OnCheckedChanged(FloatingActionButton fabView, bool isChecked) { // When a FAB is toggled, log the action. switch (fabView.Id) { case Resource.Id.fab_1: Log.Debug(TAG, string.Format("FAB 1 was {0}.", isChecked ? "checked" : "unchecked")); break; case Resource.Id.fab_2: Log.Debug(TAG, string.Format("FAB 2 was {0}.", isChecked ? "checked" : "unchecked")); break; default: break; } }
public MySimpleOnGestureListener(FloatingActionButton bu) { b = bu; }
public MyAnimatorListenerAdapter(FloatingActionButton bu) { b = bu; }