/// <summary> /// This method is invoked when the application has loaded and is ready to run. In this /// method you should instantiate the window, load the UI into it and then make the window /// visible. /// </summary> /// <remarks> /// You have 17 seconds to return from this method, or iOS will terminate your application. /// </remarks> public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow (UIScreen.MainScreen.Bounds); var viewController0 = new SummarySplitViewController (); var viewController1 = new FlightLogSplitViewController (); var viewController2 = new AircraftSplitViewController (); var viewController3 = new AirportViewController (); tabBarController = new UITabBarController (); tabBarController.ViewControllers = new UIViewController [] { viewController0, viewController1, viewController2, viewController3 }; window.RootViewController = tabBarController; // make the window visible window.MakeKeyAndVisible (); return true; }
/// <summary> /// This method is invoked when the application has loaded and is ready to run. In this /// method you should instantiate the window, load the UI into it and then make the window /// visible. /// </summary> /// <remarks> /// You have 17 seconds to return from this method, or iOS will terminate your application. /// </remarks> public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); var viewController0 = new SummarySplitViewController(); var viewController1 = new FlightLogSplitViewController(); var viewController2 = new AircraftSplitViewController(); var viewController3 = new AirportViewController(); tabBarController = new UITabBarController(); tabBarController.ViewControllers = new UIViewController [] { viewController0, viewController1, viewController2, viewController3 }; window.RootViewController = tabBarController; // make the window visible window.MakeKeyAndVisible(); return(true); }