private void CaptureConnections(Box box, out BoxHandle[] connections) { connections = new BoxHandle[box.Connections.Count]; for (int i = 0; i < connections.Length; i++) { var other = box.Connections[i]; connections[i] = new BoxHandle(other); } }
public ConnectBoxesAction(InputBox iB, OutputBox oB, bool connect) { _surface = iB.Surface; _context = new ContextHandle(iB.ParentNode.Context); _connect = connect; _input = new BoxHandle(iB); _output = new BoxHandle(oB); CaptureConnections(iB, out _inputBefore); CaptureConnections(oB, out _outputBefore); }
private void CaptureConnections(SurfaceNode node, out BoxHandle[][] boxesConnections) { var boxes = node.GetBoxes(); boxesConnections = new BoxHandle[boxes.Count][]; for (int i = 0; i < boxesConnections.Length; i++) { var box = boxes[i]; var connections = new BoxHandle[box.Connections.Count]; boxesConnections[i] = connections; for (int j = 0; j < connections.Length; j++) { var other = box.Connections[j]; connections[j] = new BoxHandle(other); } } }