public MultiPlayerGameController(MultiplayerGameManager gameManager, Storyboard storyboard, CommonContentManager contentManager, Messenger messenger) : base(storyboard, contentManager, messenger) { _gameManager = gameManager; }
private void DoCancel() { MultiplayerGameManager.LeaveGame(); TransitionToScreen("MainMenu"); }
private void RefreshGamesList() { MultiplayerGameManager.ListAvailableGames() .ObserveOn(DispatcherScheduler.Current) .Subscribe(HandleGamesListAvailable); }