protected override void OnPaint(PaintEventArgs e)
        {
            this.UpdateColors();
            Bitmap   bitmap    = new Bitmap(this.Width, this.Height);
            Graphics graphics1 = Graphics.FromImage((Image)bitmap);

            this.W = this.Width - 1;
            this.H = this.Height - 1;
            Rectangle    rect          = new Rectangle(0, 24, this.W, this.H);
            GraphicsPath path1         = new GraphicsPath();
            GraphicsPath graphicsPath1 = new GraphicsPath();
            GraphicsPath graphicsPath2 = new GraphicsPath();
            Graphics     graphics2     = graphics1;

            graphics2.SmoothingMode     = SmoothingMode.HighQuality;
            graphics2.PixelOffsetMode   = PixelOffsetMode.HighQuality;
            graphics2.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
            graphics2.Clear(this.BackColor);
            int num = (int)((double)((float)this._Value / (float)this._Maximum) * (double)this.Width);

            switch (this.Value)
            {
            case 0:
                graphics2.FillRectangle((Brush) new SolidBrush(this._BaseColor), rect);
                graphics2.FillRectangle((Brush) new SolidBrush(this._ProgressColor), new Rectangle(0, 24, num - 1, this.H - 1));
                break;

            case 100:
                graphics2.FillRectangle((Brush) new SolidBrush(this._BaseColor), rect);
                graphics2.FillRectangle((Brush) new SolidBrush(this._ProgressColor), new Rectangle(0, 24, num - 1, this.H - 1));
                break;

            default:
                graphics2.FillRectangle((Brush) new SolidBrush(this._BaseColor), rect);
                path1.AddRectangle(new Rectangle(0, 24, num - 1, this.H - 1));
                graphics2.FillPath((Brush) new SolidBrush(this._ProgressColor), path1);
                if (this._Pattern)
                {
                    HatchBrush hatchBrush = new HatchBrush(HatchStyle.Plaid, this._DarkerProgress, this._ProgressColor);
                    graphics2.FillRectangle((Brush)hatchBrush, new Rectangle(0, 24, num - 1, this.H - 1));
                }
                if (this._ShowBalloon)
                {
                    GraphicsPath path2 = Helpers.RoundRec(new Rectangle(num - 18, 0, 34, 16), 4);
                    graphics2.FillPath((Brush) new SolidBrush(this._BaseColor), path2);
                    GraphicsPath path3 = Helpers.DrawArrow(num - 9, 16, true);
                    graphics2.FillPath((Brush) new SolidBrush(this._BaseColor), path3);
                    string s = this._PercentSign ? this.Value.ToString() + "%" : this.Value.ToString();
                    int    x = this._PercentSign ? num - 15 : num - 11;
                    graphics2.DrawString(s, new Font("Segoe UI", 10f), (Brush) new SolidBrush(this._ProgressColor), (RectangleF) new Rectangle(x, -2, this.W, this.H), Helpers.NearSF);
                    break;
                }
                break;
            }
            base.OnPaint(e);
            graphics1.Dispose();
            e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
            e.Graphics.DrawImageUnscaled((Image)bitmap, 0, 0);
            bitmap.Dispose();
        }
示例#2
0
        protected override void OnPaint(PaintEventArgs e)
        {
            UpdateColors();

            var B = new Bitmap(Width, Height);
            var G = Graphics.FromImage(B);

            W = Width - 1;
            H = Height - 1;

            var GP   = new GraphicsPath();
            var GP2  = new GraphicsPath();
            var GP3  = new GraphicsPath();
            var Base = new Rectangle(8, 8, W - 16, H - 16);

            var _with7 = G;

            _with7.SmoothingMode     = SmoothingMode.HighQuality;
            _with7.PixelOffsetMode   = PixelOffsetMode.HighQuality;
            _with7.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
            _with7.Clear(BackColor);

            //-- Base
            GP = Helpers.RoundRec(Base, 8);
            _with7.FillPath(new SolidBrush(BaseColor), GP);

            //-- Arrows
            GP2 = Helpers.DrawArrow(28, 2, false);
            _with7.FillPath(new SolidBrush(BaseColor), GP2);
            GP3 = Helpers.DrawArrow(28, 8, true);
            _with7.FillPath(new SolidBrush(Color.FromArgb(35, 30, 59)), GP3);

            //-- if ShowText
            if (ShowText)
            {
                _with7.DrawString(Text, Font, new SolidBrush(_TextColor), new Rectangle(16, 16, W, H),
                                  Helpers.NearSF);
            }

            base.OnPaint(e);
            G.Dispose();
            e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
            e.Graphics.DrawImageUnscaled(B, 0, 0);
            B.Dispose();
        }
示例#3
0
        protected override void OnPaint(PaintEventArgs e)
        {
            UpdateColors();

            Bitmap   b = new Bitmap(Width, Height);
            Graphics g = Graphics.FromImage(b);

            _w = Width - 1;
            _h = Height - 1;

            GraphicsPath gp   = new GraphicsPath();
            GraphicsPath gp2  = new GraphicsPath();
            GraphicsPath gp3  = new GraphicsPath();
            Rectangle    Base = new Rectangle(8, 8, _w - 16, _h - 16);

            var with7 = g;

            with7.SmoothingMode     = SmoothingMode.HighQuality;
            with7.PixelOffsetMode   = PixelOffsetMode.HighQuality;
            with7.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
            with7.Clear(BackColor);

            //-- Base
            gp = Helpers.RoundRec(Base, 8);
            with7.FillPath(new SolidBrush(_baseColor), gp);

            //-- Arrows
            gp2 = Helpers.DrawArrow(28, 2, false);
            with7.FillPath(new SolidBrush(_baseColor), gp2);
            gp3 = Helpers.DrawArrow(28, 8, true);
            with7.FillPath(new SolidBrush(Color.FromArgb(60, 70, 73)), gp3);

            //-- if ShowText
            if (ShowText)
            {
                with7.DrawString(Text, Font, new SolidBrush(_textColor), new Rectangle(16, 16, _w, _h), Helpers.NearSf);
            }

            base.OnPaint(e);
            g.Dispose();
            e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
            e.Graphics.DrawImageUnscaled(b, 0, 0);
            b.Dispose();
        }
示例#4
0
        protected override void OnPaint(PaintEventArgs e)
        {
            this.UpdateColors();
            Bitmap   bitmap    = new Bitmap(this.Width, this.Height);
            Graphics graphics1 = Graphics.FromImage((Image)bitmap);

            this.W = this.Width - 1;
            this.H = this.Height - 1;
            GraphicsPath graphicsPath1 = new GraphicsPath();
            GraphicsPath graphicsPath2 = new GraphicsPath();
            GraphicsPath graphicsPath3 = new GraphicsPath();
            Rectangle    Rectangle     = new Rectangle(8, 8, this.W - 16, this.H - 16);
            Graphics     graphics2     = graphics1;

            graphics2.SmoothingMode     = SmoothingMode.HighQuality;
            graphics2.PixelOffsetMode   = PixelOffsetMode.HighQuality;
            graphics2.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
            graphics2.Clear(this.BackColor);
            GraphicsPath path1 = Helpers.RoundRec(Rectangle, 8);

            graphics2.FillPath((Brush) new SolidBrush(this._BaseColor), path1);
            GraphicsPath path2 = Helpers.DrawArrow(28, 2, false);

            graphics2.FillPath((Brush) new SolidBrush(this._BaseColor), path2);
            GraphicsPath path3 = Helpers.DrawArrow(28, 8, true);

            graphics2.FillPath((Brush) new SolidBrush(Color.FromArgb(60, 70, 73)), path3);
            if (this.ShowText)
            {
                graphics2.DrawString(this.Text, this.Font, (Brush) new SolidBrush(this._TextColor), (RectangleF) new Rectangle(16, 16, this.W, this.H), Helpers.NearSF);
            }
            base.OnPaint(e);
            graphics1.Dispose();
            e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
            e.Graphics.DrawImageUnscaled((Image)bitmap, 0, 0);
            bitmap.Dispose();
        }
示例#5
0
		protected override void OnPaint(PaintEventArgs e)
		{
			this.UpdateColors();

			Bitmap B = new Bitmap(Width, Height);
			Graphics G = Graphics.FromImage(B);
			W = Width - 1;
			H = Height - 1;

			Rectangle Base = new Rectangle(0, 24, W, H);
			GraphicsPath GP = new GraphicsPath();
			GraphicsPath GP2 = new GraphicsPath();
			GraphicsPath GP3 = new GraphicsPath();

			var _with15 = G;
			_with15.SmoothingMode = SmoothingMode.HighQuality;
			_with15.PixelOffsetMode = PixelOffsetMode.HighQuality;
			_with15.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
			_with15.Clear(BackColor);

			//-- Progress Value
			//int iValue = Convert.ToInt32(((float)_Value) / ((float)(_Maximum * Width)));
			float percent = ((float)_Value) / ((float)_Maximum);
			int iValue = (int)(percent * ((float)Width));

			switch (Value)
			{
				case 0:
					//-- Base
					_with15.FillRectangle(new SolidBrush(_BaseColor), Base);
					//--Progress
					_with15.FillRectangle(new SolidBrush(_ProgressColor), new Rectangle(0, 24, iValue - 1, H - 1));
					break;
				case 100:
					//-- Base
					_with15.FillRectangle(new SolidBrush(_BaseColor), Base);
					//--Progress
					_with15.FillRectangle(new SolidBrush(_ProgressColor), new Rectangle(0, 24, iValue - 1, H - 1));
					break;
				default:
					//-- Base
					_with15.FillRectangle(new SolidBrush(_BaseColor), Base);

					//--Progress
					GP.AddRectangle(new Rectangle(0, 24, iValue - 1, H - 1));
					_with15.FillPath(new SolidBrush(_ProgressColor), GP);

					if (_Pattern)
					{
						//-- Hatch Brush
						HatchBrush HB = new HatchBrush(HatchStyle.Plaid, _DarkerProgress, _ProgressColor);
						_with15.FillRectangle(HB, new Rectangle(0, 24, iValue - 1, H - 1));
					}

					if (_ShowBalloon)
					{
						//-- Balloon
						Rectangle Balloon = new Rectangle(iValue - 18, 0, 34, 16);
						GP2 = Helpers.RoundRec(Balloon, 4);
						_with15.FillPath(new SolidBrush(_BaseColor), GP2);

						//-- Arrow
						GP3 = Helpers.DrawArrow(iValue - 9, 16, true);
						_with15.FillPath(new SolidBrush(_BaseColor), GP3);

						//-- Value > You can add "%" > value & "%"
						string text = (_PercentSign ? Value.ToString() + "%" : Value.ToString());
						int wOffset = (_PercentSign ? iValue - 15 : iValue - 11);
						_with15.DrawString(text, new Font("Segoe UI", 10), new SolidBrush(_ProgressColor), new Rectangle(wOffset, -2, W, H), Helpers.NearSF);
					}

					break;
			}

			base.OnPaint(e);
			G.Dispose();
			e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
			e.Graphics.DrawImageUnscaled(B, 0, 0);
			B.Dispose();
		}
示例#6
0
        protected override void OnPaint(PaintEventArgs e)
        {
            UpdateColors();

            Bitmap   b = new Bitmap(Width, Height);
            Graphics g = Graphics.FromImage(b);

            _w = Width - 1;
            _h = Height - 1;

            Rectangle    Base = new Rectangle(0, 24, _w, _h);
            GraphicsPath gp   = new GraphicsPath();
            GraphicsPath gp2  = new GraphicsPath();
            GraphicsPath gp3  = new GraphicsPath();

            var with15 = g;

            with15.SmoothingMode     = SmoothingMode.HighQuality;
            with15.PixelOffsetMode   = PixelOffsetMode.HighQuality;
            with15.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
            with15.Clear(BackColor);

            //-- Progress Value
            //int iValue = Convert.ToInt32(((float)_Value) / ((float)(_Maximum * Width)));
            float percent = ((float)_value) / ((float)_maximum);
            int   iValue  = (int)(percent * ((float)Width));

            switch (Value)
            {
            case 0:
                //-- Base
                with15.FillRectangle(new SolidBrush(_baseColor), Base);
                //--Progress
                with15.FillRectangle(new SolidBrush(_progressColor), new Rectangle(0, 24, iValue - 1, _h - 1));
                break;

            case 100:
                //-- Base
                with15.FillRectangle(new SolidBrush(_baseColor), Base);
                //--Progress
                with15.FillRectangle(new SolidBrush(_progressColor), new Rectangle(0, 24, iValue - 1, _h - 1));
                break;

            default:
                //-- Base
                with15.FillRectangle(new SolidBrush(_baseColor), Base);

                //--Progress
                gp.AddRectangle(new Rectangle(0, 24, iValue - 1, _h - 1));
                with15.FillPath(new SolidBrush(_progressColor), gp);

                if (_pattern)
                {
                    //-- Hatch Brush
                    HatchBrush hb = new HatchBrush(HatchStyle.Plaid, _darkerProgress, _progressColor);
                    with15.FillRectangle(hb, new Rectangle(0, 24, iValue - 1, _h - 1));
                }

                if (_showBalloon)
                {
                    //-- Balloon
                    Rectangle balloon = new Rectangle(iValue - 18, 0, 34, 16);
                    gp2 = Helpers.RoundRec(balloon, 4);
                    with15.FillPath(new SolidBrush(_baseColor), gp2);

                    //-- Arrow
                    gp3 = Helpers.DrawArrow(iValue - 9, 16, true);
                    with15.FillPath(new SolidBrush(_baseColor), gp3);

                    //-- Value > You can add "%" > value & "%"
                    string text    = (_percentSign ? Value.ToString() + "%" : Value.ToString());
                    int    wOffset = (_percentSign ? iValue - 15 : iValue - 11);
                    with15.DrawString(text, new Font("Segoe UI", 10), new SolidBrush(_progressColor), new Rectangle(wOffset, -2, _w, _h), Helpers.NearSf);
                }

                break;
            }

            base.OnPaint(e);
            g.Dispose();
            e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
            e.Graphics.DrawImageUnscaled(b, 0, 0);
            b.Dispose();
        }