// Methods
        public SpriteRigSaveOptions(GuiMessages messages, Cursor cursor)
            : base(cursor)
        {
            this.messages = messages;
            GuiManager.AddWindow(this);
            this.ScaleX = 13f;
            this.ScaleY = 17f;
            base.HasMoveBar = true;
            base.mName = "SpriteRig Options";
            base.HasCloseButton = true;

            TextDisplay tempTextDisplay = new TextDisplay(mCursor);
            AddWindow(tempTextDisplay);
            tempTextDisplay.Text = "Include:";
            tempTextDisplay.SetPositionTL(0.2f, 1.5f);

            this.sceneOrGroup = new ComboBox(mCursor);
            AddWindow(sceneOrGroup);
            this.sceneOrGroup.ScaleX = 8f;
            this.sceneOrGroup.SetPositionTL(10f, 3.5f);
            this.sceneOrGroup.Text = "Entire Scene";
            this.sceneOrGroup.AddItem("Current Group");
            this.sceneOrGroup.AddItem("Entire Scene");

            tempTextDisplay = new TextDisplay(mCursor);
            AddWindow(tempTextDisplay);
            tempTextDisplay.Text = "Body Sprite Selection Includes:";
            tempTextDisplay.SetPositionTL(0.2f, 6f);

            this.bodySpriteSelectionMethod = new ComboBox(mCursor);
            AddWindow(bodySpriteSelectionMethod);
            this.bodySpriteSelectionMethod.ScaleX = 8f;
            this.bodySpriteSelectionMethod.SetPositionTL(10f, 8.5f);
            this.bodySpriteSelectionMethod.Text = "Name Includes";
            this.bodySpriteSelectionMethod.AddItem("Name Includes");
            this.bodySpriteSelectionMethod.AddItem("By Texture");
            this.bodySpriteSelectionMethod.AddItem("All Not Joint");
            this.bodySpriteSelectionMethod.AddItem("All");
            this.bodySpriteSelectionMethod.ItemClick += new GuiMessage(this.bodySpriteSelectionMethodClicked);

            this.bodyAvailableTextures = new ComboBox(mCursor);
            AddWindow(bodyAvailableTextures);
            this.bodyAvailableTextures.ScaleX = 8f;
            this.bodyAvailableTextures.SetPositionTL(10f, 10.5f);
            this.bodyAvailableTextures.Visible = false;

            this.bodyNameToInclude = new TextBox(mCursor);
            AddWindow(bodyNameToInclude);
            this.bodyNameToInclude.ScaleX = 8f;
            this.bodyNameToInclude.SetPositionTL(10f, 10.5f);

            tempTextDisplay = new TextDisplay(mCursor);
            AddWindow(tempTextDisplay);
            tempTextDisplay.Text = "Joint Sprite Selection Includes:";
            tempTextDisplay.SetPositionTL(0.2f, 13f);

            this.jointSpriteSelectionMethod = new ComboBox(mCursor);
            AddWindow(jointSpriteSelectionMethod);
            this.jointSpriteSelectionMethod.ScaleX = 8f;
            this.jointSpriteSelectionMethod.SetPositionTL(10f, 15.5f);
            this.jointSpriteSelectionMethod.Text = "Name Includes";
            this.jointSpriteSelectionMethod.AddItem("Name Includes");
            this.jointSpriteSelectionMethod.AddItem("By Texture");
            this.jointSpriteSelectionMethod.AddItem("All Not Body");
            this.jointSpriteSelectionMethod.AddItem("All");
            this.jointSpriteSelectionMethod.ItemClick += new GuiMessage(this.jointSpriteSelectionMethodClicked);

            this.jointAvailableTextures = new ComboBox(mCursor);
            AddWindow(jointAvailableTextures);
            this.jointAvailableTextures.ScaleX = 8f;
            this.jointAvailableTextures.SetPositionTL(10f, 18f);
            this.jointAvailableTextures.Visible = false;

            this.jointNameToInclude = new TextBox(mCursor);
            AddWindow(jointNameToInclude);
            this.jointNameToInclude.ScaleX = 8f;
            this.jointNameToInclude.SetPositionTL(10f, 18f);

            tempTextDisplay = new TextDisplay(mCursor);
            AddWindow(tempTextDisplay);
            tempTextDisplay.Text = "Root Sprite:";
            tempTextDisplay.SetPositionTL(0.2f, 20);

            this.rootSpriteComboBox = new ComboBox(mCursor);
            AddWindow(rootSpriteComboBox);
            this.rootSpriteComboBox.ScaleX = 8f;
            this.rootSpriteComboBox.SetPositionTL(10f, 22.5f);
            this.rootSpriteComboBox.Text = "<No Root>";

            tempTextDisplay = new TextDisplay(mCursor);
            AddWindow(tempTextDisplay);
            tempTextDisplay.Text = "Sprite Visibility:";
            tempTextDisplay.SetPositionTL(0.2f, 25f);

            this.jointsVisible = new ToggleButton(mCursor);
            AddWindow(jointsVisible);
            this.jointsVisible.SetPositionTL(11f, 27f);
            this.jointsVisible.SetText("Joints Not Visible", "Joints Visible");
            this.jointsVisible.ScaleX = 7.5f;

            this.rootVisible = new ToggleButton(mCursor);
            AddWindow(rootVisible);
            this.rootVisible.SetPositionTL(11f, 29f);
            this.rootVisible.SetText("Root Not Visible", "Root Visible");
            this.rootVisible.ScaleX = 7.5f;

            this.okButton = new Button(mCursor);
            AddWindow(okButton);
            this.okButton.Text = "Save";
            this.okButton.ScaleX = 4.5f;
            this.okButton.ScaleY = 1.3f;
            this.okButton.SetPositionTL(5f, 32f);
            this.okButton.Click += new GuiMessage(this.saveButtonClick);

            this.cancelButton = new Button(mCursor);
            AddWindow(cancelButton);
            this.cancelButton.Text = "Cancel";
            this.cancelButton.ScaleX = 4.5f;
            this.cancelButton.ScaleY = 1.3f;
            this.cancelButton.SetPositionTL(16f, 32f);
            this.cancelButton.Click += new GuiMessage(this.cancelButtonClick);

            this.Visible = false;
        }
示例#2
0
        public ActivityWindow()
            : base(GuiManager.Cursor)
        {
            GuiManager.AddWindow(this);
            ScaleX = 10;
            ScaleY = 6.5f;
            HasCloseButton = true;
            HasMoveBar = true;
            SetPositionTL(10, 52f);

            emitCurrent = new Button(mCursor);
            AddWindow(emitCurrent);
            emitCurrent.ScaleX = 4.8f;
            emitCurrent.SetPositionTL(ScaleX - 4.6f, 2);
            emitCurrent.ScaleY = 1f;
            emitCurrent.Text = "Emit Current";
            emitCurrent.Click += new GuiMessage(emitCurrentClick);

            emitAll = new Button(mCursor);
            AddWindow(emitAll);
            emitAll.ScaleX = 4.5f;
            emitAll.SetPositionTL(ScaleX + 5, 2);
            emitAll.ScaleY = 1f;
            emitAll.Text = "Emit All";
            emitAll.Click += new GuiMessage(emitAllClick);


            startStopCurrent = new ToggleButton(mCursor);
            AddWindow(startStopCurrent);
            startStopCurrent.ScaleX = 4.8f;
            startStopCurrent.SetText("Start Current", "Stop Current");
            startStopCurrent.SetPositionTL(ScaleX - 4.6f, 5);

            startStopAll = new ToggleButton(mCursor);
            AddWindow(startStopAll);
            startStopAll.ScaleX = 4.5f;
            startStopAll.SetText("Start All", "Stop All");
            startStopAll.SetPositionTL(ScaleX + 5, 5);

            clearAllButton = new Button(mCursor);
            AddWindow(clearAllButton);
            clearAllButton.ScaleX = 8.5f;
            clearAllButton.ScaleY = 1.5f;
            clearAllButton.SetPositionTL(ScaleX, 8);
            clearAllButton.Text = ("Clear All");
            clearAllButton.Click += new GuiMessage(clearAllButtonClick);

            numberOfSpritesDisplay = new TextDisplay(mCursor);
            AddWindow(numberOfSpritesDisplay);
            numberOfSpritesDisplay.Text = "Number of Sprites: 0";
            numberOfSpritesDisplay.SetPositionTL(ScaleX - 10, 11);
        }