示例#1
0
        public static GlueLayoutSettings LoadSettings()
        {
            if (StopSavesAndLoads)
            {
                return(new GlueLayoutSettings());
            }

            string fileName = FileManager.UserApplicationDataForThisApplication + filename;

            if (FileManager.FileExists(fileName))
            {
                // If it's corrupt no big deal, we'll just return a new one:
                try
                {
                    GlueLayoutSettings pS = FileManager.XmlDeserialize <GlueLayoutSettings>(fileName);
                    return(pS);
                }
                catch
                {
                    // no biggie, don't do anything
                }
            }

            return(new GlueLayoutSettings());
        }
        public static GlueLayoutSettings LoadSettings()
        {
            if (StopSavesAndLoads)
            {
                return(new GlueLayoutSettings());
            }

            string fileName = FileManager.UserApplicationDataForThisApplication + filename;

            if (FileManager.FileExists(fileName))
            {
                GlueLayoutSettings pS = FileManager.XmlDeserialize <GlueLayoutSettings>(fileName);
                return(pS);
            }

            return(new GlueLayoutSettings());
        }
示例#3
0
 public static void LoadGlueLayoutSettings()
 {
     mGlueLayoutSettings = GlueLayoutSettings.LoadSettings();
 }