/// <summary>
 ///
 /// </summary>
 private void flashInterface_ScriptLoadedEvent(object sender)
 {
     // force all breakpoints update after new as code loaded into debug movie
     PluginMain.breakPointManager.ForceBreakPointUpdates();
     m_FlashInterface.UpdateBreakpoints(PluginMain.breakPointManager.GetBreakPointUpdates());
     m_FlashInterface.Continue();
 }
示例#2
0
 /// <summary>
 ///
 /// </summary>
 private void flashInterface_ScriptLoadedEvent(object sender)
 {
     m_FlashInterface.UpdateBreakpoints(PluginMain.breakPointManager.GetBreakPointUpdates());
     m_FlashInterface.Continue();
 }