public VTargetsWindow(int x) : base(x) { addBtn = new VAddButton(); addBtn.width = width; addBtn.height = 24; VStringShelf shelff = new VStringShelf(); shelff.width = width; shelff.height = 24; targetObjects.Add(shelff); addBtn.clicked += (object a, EventArgs b) => { VStringShelf shelf = new VStringShelf(); shelf.width = width; shelf.height = 24; targetObjects.Add(shelf); }; text = "Targets"; //We have to register this manually OverlayHost.ui.Paint += (object sender, PaintEventArgs e) => { if (visible) { OnPaint(e); } addBtn.visible = visible; }; }
public VTargetsWindow(int x) : base(x) { instance = this; addBtn = new VAddButton(); addBtn.width = width; addBtn.height = 24; /*VStringShelf shelff = new VStringShelf(); * shelff.width = width; * shelff.height = 24; * targetObjects.Add(shelff);*/ FileMan.man.readConfig(); addBtn.clicked += (object a, EventArgs b) => { VStringShelf shelf = new VStringShelf(); shelf.width = width; shelf.height = 24; targetObjects.Add(shelf); FileMan.man.saveConfig(); }; text = "Targets"; //We have to register this manually OverlayHost.ui.Paint += (object sender, PaintEventArgs e) => { if (visible) { OnPaint(e); } }; }