public override void Resize(int width, int height) { base.Resize(width, height); playerPos = new SKPoint(width / 3f, height / 2.5f); tutorial.Resize(width, height); gameOver.Resize(width, height); }
public override void Resize(int width, int height) { base.Resize(width, height); playerPos = new SKPoint(width / 3f, height / 2.5f); tutorial.Resize(width, height); gameOver.Resize(width, height); // play + scores buttons var buttonSpace = (width - playButton.Size.Width - scoresButton.Size.Width) / 3f; var bb = FlappyBirdGame.ButtonShadowBorder.Bottom; playButton.Location = new SKPoint(buttonSpace, groundLevel - playButton.Size.Height + bb); buttonSpace += playButton.Size.Width + buttonSpace; scoresButton.Location = new SKPoint(buttonSpace, groundLevel - scoresButton.Size.Height + bb); }