public void Apply_Height_Set(clsBrush Brush, byte Height) { clsMouseOver.clsOverTerrain mouseOverTerrain = this.GetMouseOverTerrain(); if (mouseOverTerrain != null) { clsMap.clsApplyHeightSet tool = new clsMap.clsApplyHeightSet { Map = this.Map, Height = Height }; Brush.PerformActionMapVertices(tool, mouseOverTerrain.Vertex); this.Map.Update(); this.MapView.DrawViewLater(); } }