public DisplayMatch(OrganizerViewModel ovm, ObservableMatch match, DisplayType displayType)
        {
            Match = match;
            MatchDisplayType = displayType;

            //Modify ViewModel state when an action is initiated
            Action startAction = () =>
            {
                ovm.ErrorMessage = null;
                ovm.IsBusy = true;
            };

            //Modify ViewModel state when an action is completed
            Action endAction = () =>
            {
                ovm.IsBusy = false;
            };

            //Modify ViewModel state when an action comes back with an exception
            Action<Exception> errorHandler = ex =>
            {
                if (ex.InnerException is ChallongeApiException)
                {
                    var cApiEx = (ChallongeApiException)ex.InnerException;

                    if (cApiEx.Errors != null) ovm.ErrorMessage = cApiEx.Errors.Aggregate((one, two) => one + "\r\n" + two);
                    else ovm.ErrorMessage = string.Format("Error with ResponseStatus \"{0}\" and StatusCode \"{1}\". {2}", cApiEx.RestResponse.ResponseStatus,
                        cApiEx.RestResponse.StatusCode, cApiEx.RestResponse.ErrorMessage);
                }
                else
                {
                    ovm.ErrorMessage = ex.NewLineDelimitedMessages();
                }

                ovm.IsBusy = false;
            };

            Player1Wins = Command.CreateAsync(() => true, () => Match.ReportPlayer1Victory(SetScore.Create(1, 0)), startAction, endAction, errorHandler);
            Player2Wins = Command.CreateAsync(() => true, () => Match.ReportPlayer2Victory(SetScore.Create(0, 1)), startAction, endAction, errorHandler);

            Player1WinsScored = Command.CreateAsync<SetScore[]>(_ => true, scores => Match.ReportPlayer1Victory(scores), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            Player2WinsScored = Command.CreateAsync<SetScore[]>(_ => true, scores => Match.ReportPlayer2Victory(scores), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));

            Player1ToggleMissing = Command.CreateAsync(() => true, () => Match.Player1.IsMissing = !Match.Player1.IsMissing, startAction, endAction, errorHandler);
            Player2ToggleMissing = Command.CreateAsync(() => true, () => Match.Player2.IsMissing = !Match.Player2.IsMissing, startAction, endAction, errorHandler);

            AssignStation = Command.CreateAsync<Station>(_ => true, s => Match.AssignPlayersToStation(s.Name), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            CallMatchAnywhere = Command.CreateAsync(() => true, () => Match.AssignPlayersToStation("Any"), startAction, endAction, errorHandler);
            CallMatch = Command.CreateAsync<Station>(_ => true, s =>
            {
                if (!match.IsMatchInProgress)
                {
                    if (s != null) Match.AssignPlayersToStation(s.Name);
                    else Match.AssignPlayersToStation("Any");
                }
            }, _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            UncallMatch = Command.CreateAsync(() => true, () => Match.ClearStationAssignment(), startAction, endAction, errorHandler);
        }
        public MainViewModel()
        {
            CurrentScreen = ScreenType.ApiKey;

            //Observable.Start(() =>
            //{
            //    try
            //    {
            //        //I'm considering doing an http request to smashboards to find if a new version is released. I think smashboard's anti-DDOS protection is preventing it from working
            //        WebRequest request = WebRequest.Create(ThreadUrl);
            //        request.Credentials = CredentialCache.DefaultCredentials;

            //        WebResponse response = request.GetResponse();
            //        if (((HttpWebResponse)response).StatusDescription == "OK")
            //        {
            //            Stream dataStream = response.GetResponseStream();
            //            StreamReader reader = new StreamReader(dataStream);
            //            string responseFromServer = reader.ReadToEnd();
            //            reader.Close();
            //        }
            //        response.Close();
            //    }
            //    catch { /* ignore */ }
            //});

            //Modify ViewModel state when an action is initiated
            Action startAction = () =>
            {
                ErrorMessage = null;
                IsBusy = true;
            };

            //Modify ViewModel state when an action is completed
            Action endAction = () =>
            {
                IsBusy = false;
            };

            //Modify ViewModel state when an action comes back with an exception
            Action<Exception> errorHandler = ex =>
            {
                if (ex.InnerException is ChallongeApiException)
                {
                    var cApiEx = (ChallongeApiException)ex.InnerException;

                    if (cApiEx.Errors != null) ErrorMessage = cApiEx.Errors.Aggregate((one, two) => one + "\r\n" + two);
                    else ErrorMessage = string.Format("Error with ResponseStatus \"{0}\" and StatusCode \"{1}\". {2}", cApiEx.RestResponse.ResponseStatus,
                        cApiEx.RestResponse.StatusCode, cApiEx.RestResponse.ErrorMessage);
                }
                else
                {
                    ErrorMessage = ex.NewLineDelimitedMessages();
                }

                IsBusy = false;
            };

            var dispatcher = System.Threading.SynchronizationContext.Current;

            //Handle next button press
            NextCommand = Command.CreateAsync(() => true, () =>
            {
                switch (CurrentScreen)
                {
                    case ScreenType.ApiKey:
                        var subdomain = string.IsNullOrWhiteSpace(Subdomain) ? null : Subdomain;
                        Portal = new ChallongePortal(ApiKey, subdomain);

                        //Load list of tournaments that match apikey/subdomain
                        TournamentCollection = Portal.GetTournaments().OrderByDescending(t => t.CreatedAt).ToArray();

                        try
                        {
                            //This is a silly method for checking whether a new application version exists without me having my own website.
                            //I manage the most recent version number in the description of a tournament hosted on challonge. This code fetches that number
                            var versionCheckPortal = new ChallongePortal(ApiKey, "fizzitestorg");
                            MostRecentVersion = versionCheckPortal.GetTournaments().Where(t => t.Name == "CMDVersionTest").Select(t =>
                            {
                                //Modifying the description seems to put some html formatting into the result. This filters the description for
                                //just the version number by itself
                                var versionResult = string.Concat(t.Description.Where(c => char.IsDigit(c) || c == '.'));
                                return versionResult;
                            }).First();

                            //Check both version numbers to determine if current version is older than recent version
                            var versionCompareResult = Version.Split('.').Zip(MostRecentVersion.Split('.'), (v, mrv) =>
                            {
                                return int.Parse(v).CompareTo(int.Parse(mrv));
                            }).FirstOrDefault(i => i != 0);

                            //If app version is older than most recent version, show message
                            IsVersionOutdatedVisible = versionCompareResult < 0;
                        }
                        catch (Exception)
                        {
                            //If version check fails simply ignore the problem and move on
                            System.Diagnostics.Debug.WriteLine("Version check failed.");
                        }

                        break;
                    case ScreenType.TournamentSelection:
                        if (Context != null) Context.Dispose();
                        if (matchesChangedHandler != null) Context.Tournament.PropertyChanged -= matchesChangedHandler;

                        //Create tournament context from selected tournament
                        Context = new TournamentContext(Portal, SelectedTournament.Id);
                        Context.StartSynchronization(TimeSpan.FromMilliseconds(500), 6);

                        //Create TO View Model
                        OrgViewModel = new OrganizerViewModel(this, dispatcher);

                        //Load up matches into display matches. This is done to allow ordering of assigned matches over unassigned matches without having to refresh the view
                        DisplayMatches = Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Assigned))
                            .Concat(Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Unassigned))).ToList();

                        //This handler is used to keep matches display matches in sync with tournament context matches. If the matches in the context change, re-generate the display matches
                        matchesChangedHandler = new PropertyChangedEventHandler((sender, e) =>
                        {
                            if (e.PropertyName == "Matches")
                            {
                                if (Context.Tournament.Matches == null) DisplayMatches = null;
                                else
                                {
                                    DisplayMatches = Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Assigned))
                                        .Concat(Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Unassigned))).ToList();
                                }
                            }
                        });
                        Context.Tournament.PropertyChanged += matchesChangedHandler;

                        break;
                }

                CurrentScreen = (ScreenType)((int)CurrentScreen + 1);
            }, startAction, endAction, errorHandler);

            Back = Command.CreateAsync(() => true, () =>
            {
                switch (CurrentScreen)
                {
                    case ScreenType.TournamentSelection:
                        ApiKey = null;
                        break;
                    case ScreenType.PendingMatchView:
                        if (OrgViewModel != null)
                        {
                            OrgViewModel.Dispose();
                            OrgViewModel = null;
                        }
                        break;
                }
                CurrentScreen = (ScreenType)((int)CurrentScreen - 1);
            }, startAction, endAction, errorHandler);

            IgnoreVersionNotification = Command.Create(() => true, () => IsVersionOutdatedVisible = false);
        }
示例#3
0
        public MainViewModel()
        {
            CurrentScreen = ScreenType.ApiKey;

            //Observable.Start(() =>
            //{
            //    try
            //    {
            //        //I'm considering doing an http request to smashboards to find if a new version is released. I think smashboard's anti-DDOS protection is preventing it from working
            //        WebRequest request = WebRequest.Create(ThreadUrl);
            //        request.Credentials = CredentialCache.DefaultCredentials;

            //        WebResponse response = request.GetResponse();
            //        if (((HttpWebResponse)response).StatusDescription == "OK")
            //        {
            //            Stream dataStream = response.GetResponseStream();
            //            StreamReader reader = new StreamReader(dataStream);
            //            string responseFromServer = reader.ReadToEnd();
            //            reader.Close();
            //        }
            //        response.Close();
            //    }
            //    catch { /* ignore */ }
            //});

            //Modify ViewModel state when an action is initiated
            Action startAction = () =>
            {
                ErrorMessage = null;
                IsBusy       = true;
            };

            //Modify ViewModel state when an action is completed
            Action endAction = () =>
            {
                IsBusy = false;
            };

            //Modify ViewModel state when an action comes back with an exception
            Action <Exception> errorHandler = ex =>
            {
                if (ex.InnerException is ChallongeApiException)
                {
                    var cApiEx = (ChallongeApiException)ex.InnerException;

                    if (cApiEx.Errors != null)
                    {
                        ErrorMessage = cApiEx.Errors.Aggregate((one, two) => one + "\r\n" + two);
                    }
                    else
                    {
                        ErrorMessage = string.Format("Error with ResponseStatus \"{0}\" and StatusCode \"{1}\". {2}", cApiEx.RestResponse.ResponseStatus,
                                                     cApiEx.RestResponse.StatusCode, cApiEx.RestResponse.ErrorMessage);
                    }
                }
                else
                {
                    ErrorMessage = ex.NewLineDelimitedMessages();
                }

                IsBusy = false;
            };

            var dispatcher = System.Threading.SynchronizationContext.Current;

            //Handle next button press
            NextCommand = Command.CreateAsync(() => true, () =>
            {
                switch (CurrentScreen)
                {
                case ScreenType.ApiKey:
                    var subdomain = string.IsNullOrWhiteSpace(Subdomain) ? null : Subdomain;
                    Portal        = new ChallongePortal(ApiKey, subdomain);

                    //Load list of tournaments that match apikey/subdomain
                    TournamentCollection = Portal.GetTournaments().OrderByDescending(t => t.CreatedAt).ToArray();

                    try
                    {
                        //This is a silly method for checking whether a new application version exists without me having my own website.
                        //I manage the most recent version number in the description of a tournament hosted on challonge. This code fetches that number
                        var versionCheckPortal = new ChallongePortal(ApiKey, "fizzitestorg");
                        MostRecentVersion      = versionCheckPortal.GetTournaments().Where(t => t.Name == "CMDVersionTest").Select(t =>
                        {
                            //Modifying the description seems to put some html formatting into the result. This filters the description for
                            //just the version number by itself
                            var versionResult = string.Concat(t.Description.Where(c => char.IsDigit(c) || c == '.'));
                            return(versionResult);
                        }).First();

                        //Check both version numbers to determine if current version is older than recent version
                        var versionCompareResult = Version.Split('.').Zip(MostRecentVersion.Split('.'), (v, mrv) =>
                        {
                            return(int.Parse(v).CompareTo(int.Parse(mrv)));
                        }).FirstOrDefault(i => i != 0);

                        //If app version is older than most recent version, show message
                        IsVersionOutdatedVisible = versionCompareResult < 0;
                    }
                    catch (Exception)
                    {
                        //If version check fails simply ignore the problem and move on
                        System.Diagnostics.Debug.WriteLine("Version check failed.");
                    }

                    break;

                case ScreenType.TournamentSelection:
                    if (Context != null)
                    {
                        Context.Dispose();
                    }
                    if (matchesChangedHandler != null)
                    {
                        Context.Tournament.PropertyChanged -= matchesChangedHandler;
                    }

                    //Create tournament context from selected tournament
                    Context = new TournamentContext(Portal, SelectedTournament.Id);
                    Context.StartSynchronization(TimeSpan.FromMilliseconds(500), 6);

                    //Create TO View Model
                    OrgViewModel = new OrganizerViewModel(this, dispatcher);

                    //Load up matches into display matches. This is done to allow ordering of assigned matches over unassigned matches without having to refresh the view
                    DisplayMatches = Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Assigned))
                                     .Concat(Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Unassigned))).ToList();

                    //This handler is used to keep matches display matches in sync with tournament context matches. If the matches in the context change, re-generate the display matches
                    matchesChangedHandler = new PropertyChangedEventHandler((sender, e) =>
                    {
                        if (e.PropertyName == "Matches")
                        {
                            if (Context.Tournament.Matches == null)
                            {
                                DisplayMatches = null;
                            }
                            else
                            {
                                DisplayMatches = Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Assigned))
                                                 .Concat(Context.Tournament.Matches.Select(kvp => new DisplayMatch(OrgViewModel, kvp.Value, DisplayMatch.DisplayType.Unassigned))).ToList();
                            }
                        }
                    });
                    Context.Tournament.PropertyChanged += matchesChangedHandler;

                    break;
                }

                CurrentScreen = (ScreenType)((int)CurrentScreen + 1);
            }, startAction, endAction, errorHandler);

            Back = Command.CreateAsync(() => true, () =>
            {
                switch (CurrentScreen)
                {
                case ScreenType.TournamentSelection:
                    ApiKey = null;
                    break;

                case ScreenType.PendingMatchView:
                    if (OrgViewModel != null)
                    {
                        OrgViewModel.Dispose();
                        OrgViewModel = null;
                    }
                    break;
                }
                CurrentScreen = (ScreenType)((int)CurrentScreen - 1);
            }, startAction, endAction, errorHandler);

            IgnoreVersionNotification = Command.Create(() => true, () => IsVersionOutdatedVisible = false);
        }
        public DisplayMatch(OrganizerViewModel ovm, ObservableMatch match, DisplayType displayType)
        {
            Match            = match;
            MatchDisplayType = displayType;

            //Modify ViewModel state when an action is initiated
            Action startAction = () =>
            {
                ovm.ErrorMessage = null;
                ovm.IsBusy       = true;
            };

            //Modify ViewModel state when an action is completed
            Action endAction = () =>
            {
                ovm.IsBusy = false;
            };

            //Modify ViewModel state when an action comes back with an exception
            Action <Exception> errorHandler = ex =>
            {
                if (ex.InnerException is ChallongeApiException)
                {
                    var cApiEx = (ChallongeApiException)ex.InnerException;

                    if (cApiEx.Errors != null)
                    {
                        ovm.ErrorMessage = cApiEx.Errors.Aggregate((one, two) => one + "\r\n" + two);
                    }
                    else
                    {
                        ovm.ErrorMessage = string.Format("Error with ResponseStatus \"{0}\" and StatusCode \"{1}\". {2}", cApiEx.RestResponse.ResponseStatus,
                                                         cApiEx.RestResponse.StatusCode, cApiEx.RestResponse.ErrorMessage);
                    }
                }
                else
                {
                    ovm.ErrorMessage = ex.NewLineDelimitedMessages();
                }

                ovm.IsBusy = false;
            };

            Player1Wins = Command.CreateAsync(() => true, () => Match.ReportPlayer1Victory(SetScore.Create(1, 0)), startAction, endAction, errorHandler);
            Player2Wins = Command.CreateAsync(() => true, () => Match.ReportPlayer2Victory(SetScore.Create(0, 1)), startAction, endAction, errorHandler);

            Player1WinsScored = Command.CreateAsync <SetScore[]>(_ => true, scores => Match.ReportPlayer1Victory(scores), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            Player2WinsScored = Command.CreateAsync <SetScore[]>(_ => true, scores => Match.ReportPlayer2Victory(scores), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));

            Player1ToggleMissing = Command.CreateAsync(() => true, () => Match.Player1.IsMissing = !Match.Player1.IsMissing, startAction, endAction, errorHandler);
            Player2ToggleMissing = Command.CreateAsync(() => true, () => Match.Player2.IsMissing = !Match.Player2.IsMissing, startAction, endAction, errorHandler);

            AssignStation     = Command.CreateAsync <Station>(_ => true, s => Match.AssignPlayersToStation(s.Name), _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            CallMatchAnywhere = Command.CreateAsync(() => true, () => Match.AssignPlayersToStation("Any"), startAction, endAction, errorHandler);
            CallMatch         = Command.CreateAsync <Station>(_ => true, s =>
            {
                if (!match.IsMatchInProgress)
                {
                    if (s != null)
                    {
                        Match.AssignPlayersToStation(s.Name);
                    }
                    else
                    {
                        Match.AssignPlayersToStation("Any");
                    }
                }
            }, _ => startAction(), _ => endAction(), (_, ex) => errorHandler(ex));
            UncallMatch = Command.CreateAsync(() => true, () => Match.ClearStationAssignment(), startAction, endAction, errorHandler);
        }