示例#1
0
 public AIController(LocalServer server)
 {
     this.server = server;
     Information info = Names.getRandomName();
     Global.client.yourName = info.name;
     Global.client.yourLogo = info.logo;
 }
示例#2
0
        void onClick(GameObject button)
        {
            if (Global.client.audioOn)
                clickSound.Play();
            switch (button.name)
            {
                case "local"://挑战电脑 -->直接开始游戏
                    Server server = new LocalServer();
                    server.start();

                    Global.client.startLocal();
                    Global.setSceneOld(GameScenes.GAME_SCENE);
                    StartCoroutine(waitForStart());
                    break;
                case "friend"://挑战朋友 -->选择哪种朋友
                    Global.setSceneOld(GameScenes.CHOOSE_FRIEND);
                    break;
                case "server"://搜寻附近朋友 -->进入搜寻界面
                    Global.setSceneOld(GameScenes.SEARCHING_FRIEND);

                    server = new LanServer();
                    server.start();

                    Global.client.startServer();
                    StartCoroutine(waitForStart());
                    break;
                case "client"://加入附近朋友 -->开启局域网客户端
                    Global.client.startLan();
                    Global.setSceneOld(GameScenes.JOIN_FRIEND);

                    StartCoroutine(waitForStart());
                    break;
                case "help"://挑战须知 -->游戏帮助界面
                    transform.parent.parent.FindChild("helpMask").gameObject.SetActive(true);
                    break;
                case "setting"://设置用户头像和昵称
                    Global.setSceneOld(GameScenes.SETTING);
                    break;
            }
        }