示例#1
0
        internal void PopulateInfo()
        {
            USBComm.Send(ANTCommands.ANTWrapped(new byte[] { 0x4F, 0x00, Next, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }), false);
            USBComm.WaitFor(WaitingCriteria.DeviceAck);
            USBComm.Send(ANTCommands.ANTWrapped(new byte[] { 0x4F, 0x00, Next, 0x70, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00 }), false);

            var infoPacket = USBComm.ReceivedMessage;

            ANTIncoming.Parse(infoPacket);

            if (infoPacket.Length < 12)
            {
                return;
            }

            SerialNumber    = Utility.Trim(infoPacket, 0, 5);
            FirmwareVersion = infoPacket[5];

            BSLVersion = new Version((int)infoPacket[6], (int)infoPacket[7]);
            AppVersion = new Version((int)infoPacket[8], (int)infoPacket[9]);

            InBSLMode = infoPacket[10];

            if (infoPacket[11] == 0x00)
            {
                DeviceOnCharge = true;
            }
            else
            {
                DeviceOnCharge = false;
            }

            Unknown1 = infoPacket[12];
        }
示例#2
0
 public BaseStationUSB(bool passive)
 {
     USBComm.Init();
     if (!passive)
     {
         RunBaseStationInit();
     }
 }
示例#3
0
        public byte[] DumpData()
        {
            byte BurstDataType = 0x00;
            byte MemoryBank    = 0x00;

            USBComm.Send(ANTCommands.ANTWrapped(new byte[] { 0x4F, 0x00, Next, 0x22, BurstDataType, 0x00, 0x00, 0x00, 0x00, 0x00 }), false);
            USBComm.WaitFor(WaitingCriteria.DeviceAck);
            USBComm.Send(ANTCommands.ANTWrapped(new byte[] { 0x4F, 0x00, Next, 0x60, 0x00, 0x02, MemoryBank, 0x00, 0x00, 0x00 }), false);
            var recv = USBComm.ReceivedMessage;

            return(recv);
        }
示例#4
0
 internal void SetANTBaseChannel(byte[] channel)
 {
     USBComm.Send(ANTCommands.Reset(), false);
     System.Threading.Thread.Sleep(600); // Reset requires minimum of 0.6s to settle
     USBComm.WaitFor(WaitingCriteria.Reset20);
     USBComm.Send(ANTCommands.SendNetworkKey(0x00, new byte[8]));
     USBComm.Send(ANTCommands.AssignChannel());
     USBComm.Send(ANTCommands.SetChannelPeriod(new byte[] { 0x0, 0x10 }));
     USBComm.Send(ANTCommands.SetChannelFrequency(0x2));
     USBComm.Send(ANTCommands.SetTransmitPower(0x3));
     USBComm.Send(ANTCommands.SetSearchTimeout(0xff));
     USBComm.Send(ANTCommands.SetChannelId(channel));
     USBComm.Send(ANTCommands.OpenChannel());
 }
示例#5
0
        public void RunBaseStationInit()
        {
            #region Set up baud rate and reset device buffers
            Debug.WriteLine("@ Setting up device communication");
            USBComm.ControlWrite(0x00, 0xFFFF, 0x0, null, 0);
            USBComm.ControlWrite(0x01, 0x2000, 0x0, null, 0);

            USBComm.ControlWrite(0x00, 0x00, 0x0, null, 0);
            USBComm.ControlWrite(0x00, 0xFFFF, 0x0, null, 0);
            USBComm.ControlWrite(0x01, 0x2000, 0x0, null, 0);
            USBComm.ControlWrite(0x01, 0x4A, 0x0, null, 0);

            var buffer = new byte[64];
            int len    = USBComm.ControlRead(0xff, 0x370B, 0, ref buffer);

            if (len < 1)
            {
                throw new AntInitializerException("ANT Initializer failed; confirmation buffer empty.");
            }
            if (buffer[0] != 0x02)
            {
                throw new AntInitializerException("ANT Initializer failed; confirmation buffer expected 0x02, got 0x" + Utility.StringValueOfByte(buffer[0]) + ".");
            }

            USBComm.ControlWrite(0x03, 0x800, 0x0, null, 0);

            buffer    = new byte[16];
            buffer[0] = 0x08;
            buffer[4] = 0x40;

            USBComm.ControlWrite(0x13, 0x0, 0x0, buffer, 16);
            USBComm.ControlWrite(0x12, 0x0c, 0x0, null, 0);
            #endregion

            // Set up ANT baseband
            Debug.WriteLine("@ Setting up ANT baseband communication");
            SetANTBaseChannel(new byte[] { 0xff, 0xff, 0x01, 0x01 });

            // Wait for our first beacon frame
            Debug.WriteLine("@ Waiting for beacon sync");
            USBComm.WaitFor(WaitingCriteria.Beacon, 150);

            // Reset the tracker
            Debug.WriteLine("@ Resetting tracker device");
            USBComm.Send(ANTCommands.Reset4F(), false);
            USBComm.WaitFor(WaitingCriteria.Acknowledgement);

            // Different content? ...
            // EX: 06/19 16:28:56 >>>>> SEND 0x78, 0x02, 0x3e, 0xd9, 0x03, 0x60, 0xc8, 0x66
            // EX: 06/19 17:24:55 >>>>> SEND 0x78, 0x02, 0xbe, 0xc3, 0x71, 0xf4, 0x6b, 0x01

            // This appears to be the channel hop request, but docs specify last 4 bytes as 0x00. This
            //   should be looked into.
            // Note that the channel ID should be randomized.
            Debug.WriteLine("@ Sending link request packet.");
            USBComm.Send(ANTCommands.ANTWrapped(new byte[] { 0x4f, 0x00, 0x78, 0x02, 0xBE, 0xC3, 0x71, 0xF4, 0x6B, 0x01 }), false);
            ChannelID = new byte[] { 0xBE, 0xC3 };
            USBComm.WaitFor(WaitingCriteria.Acknowledgement);

            // Close the baseband channel
            Debug.WriteLine("@ Closing baseband channel");
            // Should ellicit an OK
            USBComm.Send(ANTCommands.CloseChannel(), false);
            USBComm.WaitFor(WaitingCriteria.CommandOK);

            // Reopen the device on the new channel
            Debug.WriteLine("@ Reassociating on new channel");
            SetANTBaseChannel(new byte[] { ChannelID[0], ChannelID[1], 0x01, 0x01 });

            // Wait for a new beacon
            Debug.WriteLine("@ Waiting for new channel beacon sync");
            USBComm.WaitFor(WaitingCriteria.Beacon);
        }