public void InsertFishermanUser(FishermanUser fishermanUser) { if ((fishermanUser.EntityState != EntityState.Detached)) { this.ObjectContext.ObjectStateManager.ChangeObjectState(fishermanUser, EntityState.Added); } else { this.ObjectContext.FishermanUsers.AddObject(fishermanUser); } }
public void DeleteFishermanUser(FishermanUser fishermanUser) { if ((fishermanUser.EntityState != EntityState.Detached)) { this.ObjectContext.ObjectStateManager.ChangeObjectState(fishermanUser, EntityState.Deleted); } else { this.ObjectContext.FishermanUsers.Attach(fishermanUser); this.ObjectContext.FishermanUsers.DeleteObject(fishermanUser); } }
public void OnUserLoaded(object sender, EventArgs e) { LoadOperation lop = sender as LoadOperation; if (lop.Error != null) { throw lop.Error; } FishermanUser currentUser = lop.Entities.FirstOrDefault() as FishermanUser; this.User = currentUser; }
/// <summary> /// Create a new FishermanUser object. /// </summary> /// <param name="fishermanUserId">Initial value of the FishermanUserId property.</param> public static FishermanUser CreateFishermanUser(global::System.Int32 fishermanUserId) { FishermanUser fishermanUser = new FishermanUser(); fishermanUser.FishermanUserId = fishermanUserId; return fishermanUser; }
/// <summary> /// Deprecated Method for adding a new object to the FishermanUsers EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToFishermanUsers(FishermanUser fishermanUser) { base.AddObject("FishermanUsers", fishermanUser); }
private bool FilterUser(FishermanUser entity) { return (entity.FishermanUserId == this.UserId); }
public void UpdateFishermanUser(FishermanUser currentFishermanUser) { this.ObjectContext.FishermanUsers.AttachAsModified(currentFishermanUser, this.ChangeSet.GetOriginal(currentFishermanUser)); }
public UpdatedFishermanUserMessage(FishermanUser fishermanUser) { this.FishermanUser = fishermanUser; }
public LaunchNewFishermanUserMessage(FishermanUser fishermanUser) { this.FishermanUser = fishermanUser; }
public void Save(FishermanUser fishermanUser, Action<System.ServiceModel.DomainServices.Client.SubmitOperation> submitCallback, object state) { submitCallback(null); }
public void Save(FishermanUser fishermanUser, Action<SubmitOperation> submitCallback, object state) { Context.FishermanUsers.Add(fishermanUser); if (Context.HasChanges) { Context.SubmitChanges(submitCallback, state); } }
public CreateUserStatus CreateUser(RegistrationData user, [Required(ErrorMessageResourceName = "ValidationErrorRequiredField", ErrorMessageResourceType = typeof(ValidationErrorResources))] [RegularExpression("^.*[^a-zA-Z0-9].*$", ErrorMessageResourceName = "ValidationErrorBadPasswordStrength", ErrorMessageResourceType = typeof(ValidationErrorResources))] [StringLength(50, MinimumLength = 7, ErrorMessageResourceName = "ValidationErrorBadPasswordLength", ErrorMessageResourceType = typeof(ValidationErrorResources))] string password) { if (user == null) { throw new ArgumentNullException("user"); } // Run this BEFORE creating the user to make sure roles are enabled and the default role is available. // // If there is a problem with the role manager, it is better to fail now than to fail after the user is created. if (!Roles.RoleExists(UserRegistrationService.DefaultRole)) { Roles.CreateRole(UserRegistrationService.DefaultRole); } // NOTE: ASP.NET by default uses SQL Server Express to create the user database. // CreateUser will fail if you do not have SQL Server Express installed. MembershipCreateStatus createStatus; Membership.CreateUser(user.UserName, password, user.Email, user.Question, user.Answer, true, null, out createStatus); if (createStatus != MembershipCreateStatus.Success) { return UserRegistrationService.ConvertStatus(createStatus); } // Assign the user to the default role. // This will fail if role management is disabled. Roles.AddUserToRole(user.UserName, UserRegistrationService.DefaultRole); // Set the friendly name (profile setting). // This will fail if the web.config is configured incorrectly. ProfileBase profile = ProfileBase.Create(user.UserName, true); profile.SetPropertyValue("FriendlyName", user.FriendlyName); profile.Save(); //register the fishermanUser FishingPointEntities context = new FishingPointEntities(); FishermanUser newFishermanUser = new FishermanUser(); newFishermanUser.Username = user.UserName; newFishermanUser.Name = user.FriendlyName; context.FishermanUsers.AddObject(newFishermanUser); context.SaveChanges(); return CreateUserStatus.Success; }