//------------------------------------------------------------------------- void hide() { mIsDisplay = false; mSpriteNumber.destroy(); _distroyTurnplateParticle(); }
public void destroy() { mCSpriteNumber.destroy(); }
//------------------------------------------------------------------------- public void destroy() { mCSpriteNumber.destroy(); mScene.getRenderObjectPool().freeStillSprite(mNumberBackgroundCSprite); }
//------------------------------------------------------------------------- public void release() { mSpriteNumber.destroy(); mScene.getRenderObjectPool().freeStillSprite(mBackground); }