public override void LoadContent(ContentManager content, InputManager inputManager) { base.LoadContent(content, inputManager); fileManager = new FileManager(); moveAnimation = new SpriteSheetAnimation(); Vector2 tempFrames = Vector2.Zero; fileManager.LoadContent("Load/Player.cme", attributes, contents); for (int i=0; i < attributes.Count; i++) { for (int j = 0; j < attributes[i].Count; j++) { switch (attributes[i][j]) { case "Health": health = int.Parse(contents[i][j]); break; case "Frames": string[] frames = contents[i][j].Split(' '); tempFrames = new Vector2(int.Parse(frames[0]), int.Parse(frames[1])); break; case "Image": image = this.content.Load<Texture2D>(contents[i][j]); break; case "Position": frames = contents[i][j].Split(' '); position = new Vector2(int.Parse(frames[0]), int.Parse(frames[1])); break; } } } moveAnimation.LoadContent(content, image, "", position); }
public void LoadContent(ContentManager content, string mapID) { this.content = new ContentManager(content.ServiceProvider, "Content"); fileManager = new FileManager(); tile = new List<Vector2>(); layer = new List<List<Vector2>>(); tileMap = new List<List<List<Vector2>>>(); attributes = new List<List<string>>(); contents = new List<List<string>>(); fileManager.LoadContent("Load/Maps/" + mapID + ".cme", attributes, contents, "Layers"); for(int i = 0; i < attributes.Count; i++) { for (int j = 0; j < attributes[i].Count; i++) { switch(attributes[i][j]) { case "TileSet": tileSet = this.content.Load<Texture2D>("TileSets/" + contents[i][j]); break; case "TileDimensions": string[] split = contents[i][j].Split(','); tileDimensions = new Vector2(int.Parse(split[0]), int.Parse(split[1])); break; case "StartLayer": for (int k = 0; k< contents[i].Count; k++) { split = contents[i][j].Split(','); tile.Add(new Vector2(int.Parse(split[0]), int.Parse(split[1]))); } break; case "EndLayer": if (layer.Count > 0) tileMap.Add(layer); layer = new List<List<Vector2>>(); break; } } if (tile > 0) layer.Add(tile); tile = new List<Vector2>(); } }
public override void LoadContent(ContentManager Content, InputManager inputManager) { base.LoadContent(Content, inputManager); if (font == null) font = content.Load<SpriteFont>("Fonts/Header"); if (Menu == null) Menu = content.Load<SpriteFont>("Fonts/Menu"); imageNumber = 0; fileManager = new FileManager(); fade = new List<FadeAnimation>(); images = new List<Texture2D>(); fileManager.LoadContent("Load/splash.cme", attributes, contents); for(int i = 0; i < attributes.Count; i++) { for(int j = 0; j < attributes[i].Count; j++) { switch (attributes[i][j]) { case "Image": images.Add(content.Load<Texture2D>(contents[i][j])); fade.Add(new FadeAnimation()); break; // case "Sound": // sounds.Add(content.Load<SoundEffect>(contents[i][j])); // break; } } } for (int i = 0; i < fade.Count; i++) { //ImageWidth / 2 * scale - (imageWidth / 2) //ImageHeight / 2 * scale - (imageHeight / 2) fade[i].LoadContent(content, images[i], "", Vector2.Zero); fade[i].Scale = 1.0f; fade[i].IsActive = true; } }
public void LoadContent(ContentManager content, string id) { this.content = new ContentManager(content.ServiceProvider, "Content"); menuImages = new List<Texture2D>(); animationTypes = new List<string>(); menuItems = new List<string>(); animation = new List<List<Animation>>(); attributes = new List<List<string>>(); contents = new List<List<string>>(); linkID = new List<string>(); linkType = new List<string>(); itemNumber = 0; position = Vector2.Zero; fileManager = new FileManager(); fileManager.LoadContent("Load/menu.cme", attributes, contents, id); for (int i = 0; i < attributes.Count; i++) { for (int j = 0; j < attributes[i].Count; j++) { switch (attributes[i][j]) { case "Font": font = this.content.Load<SpriteFont>(contents[i][j]); break; case "Item": menuItems.Add(contents[i][j]); break; case "Image": menuImages.Add(this.content.Load<Texture2D>(contents[i][j])); break; case "Axis": axis = int.Parse(contents[i][j]); break; case "Position": string[] temp = contents[i][j].Split(' '); position = new Vector2(float.Parse(temp[0]), float.Parse(temp[1])); break; case "Source": temp = contents[i][j].Split(' '); source = new Rectangle(int.Parse(temp[0]), int.Parse(temp[1]), int.Parse(temp[2]), int.Parse(temp[3])); break; case "Animation": animationTypes.Add(contents[i][j]); break; case "Align": align = contents[i][j]; break; case "LinkType": linkType.Add(contents[i][j]); break; case "LinkID": linkID.Add(contents[i][j]); break; } } } SetMenuItems(); SetAnimantions(); }