public void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; var tex = FTEX.FromGx2Surface(surface, Text); tex.MipCount = MipCount; editor.LoadProperties(tex); editor.LoadImage(this); }