示例#1
0
        public void LoadDialogDropPanel(ParamValueDialog control, BfresShaderParam param)
        {
            ParamValueEditorBase panel = new ParamValueEditorBase();

            switch (param.Type)
            {
            case ShaderParamType.Float: panel = new vector1SliderPanel(param.ValueFloat, param); break;

            case ShaderParamType.Float2: panel = new vector2SliderPanel(param.ValueFloat, param); break;

            case ShaderParamType.Float3: panel = new vector3SliderPanel(param.Name, param.ValueFloat, param); break;

            case ShaderParamType.Float4: panel = new vector4SliderPanel(param.Name, param.ValueFloat, param); break;

            case ShaderParamType.Int: panel = new vector1SliderPanel(param.ValueInt, param); break;

            case ShaderParamType.Int2: panel = new vector2SliderPanel(param.ValueInt, param); break;

            case ShaderParamType.Int3: panel = new vector3SliderPanel(param.Name, param.ValueInt, param); break;

            case ShaderParamType.Int4: panel = new vector4SliderPanel(param.Name, param.ValueInt, param); break;

            case ShaderParamType.UInt: panel = new vector1SliderPanel(param.ValueUint, param); break;

            case ShaderParamType.UInt2: panel = new vector2SliderPanel(param.ValueUint, param); break;

            case ShaderParamType.UInt3: panel = new vector3SliderPanel(param.Name, param.ValueUint, param); break;

            case ShaderParamType.UInt4: panel = new vector4SliderPanel(param.Name, param.ValueUint, param); break;

            case ShaderParamType.TexSrt: panel = new TexSrtPanel(param.ValueTexSrt, param); break;

            case ShaderParamType.TexSrtEx: panel = new TexSrtPanel(param.ValueTexSrtEx, param); break;

            case ShaderParamType.Srt2D: panel = new TexSrtPanel2D(param.ValueSrt2D, param); break;

            case ShaderParamType.Bool: panel = new booleanPanel(param.ValueBool, param); break;

            case ShaderParamType.Bool2: panel = new booleanPanel(param.ValueBool, param); break;

            case ShaderParamType.Bool3: panel = new booleanPanel(param.ValueBool, param); break;

            case ShaderParamType.Bool4: panel = new booleanPanel(param.ValueBool, param); break;
            }
            control.Width     = panel.Width;
            control.Height    = panel.Height + 70;
            control.CanResize = false;
            control.BackColor = FormThemes.BaseTheme.DropdownPanelBackColor;
            control.AddControl(panel);
        }
示例#2
0
        private void shaderParamListView_DoubleClick(object sender, EventArgs e)
        {
            if (shaderParamListView.SelectedItems.Count > 0)
            {
                var currentItem = shaderParamListView.SelectedItems[0];

                if (material.matparam.ContainsKey(currentItem.Text))
                {
                    ParamValueDialog dialog = new ParamValueDialog();
                    LoadDialogDropPanel(dialog, material.matparam[currentItem.Text]);
                    dialog.Location = currentItem.Position;

                    if (dialog.ShowDialog() == DialogResult.OK)
                    {
                        ShaderParamToListItem(material.matparam[currentItem.Text], shaderParamListView.SelectedItems[0]);
                    }
                }
            }
        }