internal Freeze GetFreeze() { if (freeze == null) freeze = new Freeze(this); return freeze; }
internal void FlushSettings() { List<ServerMessage> messages = new List<ServerMessage>(); lock (GetRoomItemHandler().mFloorItems) { foreach (RoomItem Item in GetRoomItemHandler().mFloorItems.Values) { ServerMessage Message = new ServerMessage(94); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); messages.Add(Message); } } lock (GetRoomItemHandler().mWallItems) { foreach (RoomItem Item in GetRoomItemHandler().mWallItems.Values) { ServerMessage Message = new ServerMessage(84); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); messages.Add(Message); } } SendMessage(messages); mCycleEnded = true; using (IQueryAdapter dbClient = FirewindEnvironment.GetDatabaseManager().getQueryreactor()) GetRoomItemHandler().SaveFurniture(dbClient); Tags.Clear(); UsersWithRights.Clear(); Bans.Clear(); ActiveTrades.Clear(); if (GotFreeze()) freeze = new Freeze(this); if (GotBanzai()) banzai = new BattleBanzai(this); if (GotSoccer()) soccer = new Soccer(this); if (gameItemHandler != null) gameItemHandler = new GameItemHandler(this); }