private static SquarePoint GetClosetSqare(SquareInformation pInfo, HeightInfo Height) { double Closest = pInfo.Point.GetDistance; //Initialized SquarePoint ClosestPoint = pInfo.Point; double InfoOnSqare = Height.GetState(pInfo.Point.X, pInfo.Point.Y); for (int i = 0; i < 8; i++) { SquarePoint Position = pInfo.Pos(i); if (!Position.InUse) { continue; } if (Position.CanWalk) { if (Height.GetState(Position.X, Position.Y) - InfoOnSqare <= 0.6 || Position.SquareData == 3) // 3 = chair? { double Distance = Position.GetDistance; if (Closest > Distance) { Closest = Distance; ClosestPoint = Position; } } } } return(ClosestPoint); }
private static SquarePoint GetClosetSqare(SquareInformation pInfo, HeightInfo Height) { double Closest = pInfo.Point.GetDistance; //Initialized SquarePoint ClosestPoint = pInfo.Point; double InfoOnSqare = Height.GetState(pInfo.Point.X, pInfo.Point.Y); for (int i = 0; i < 8; i++) { SquarePoint Position = pInfo.Pos(i); if (!Position.InUse) continue; if (Position.CanWalk) { if (Height.GetState(Position.X, Position.Y) - InfoOnSqare <= 0.6 || Position.SquareData == 3) // 3 = chair? { double Distance = Position.GetDistance; if (Closest > Distance) { Closest = Distance; ClosestPoint = Position; } } } } return ClosestPoint; }