/// <include file='Doc/en_EN/FbConnection.xml' path='doc/class[@name="FbConnection"]/method[@name="GetPooledConnectionCount(FbConnection)"]/*'/> public static int GetPooledConnectionCount(FbConnection connection) { FbPoolManager manager = FbPoolManager.Instance; FbConnectionPool pool = manager.FindPool(connection.ConnectionString); if (pool != null) { return(pool.Count); } return(0); }
/// <include file='Doc/en_EN/FbConnection.xml' path='doc/class[@name="FbConnection"]/method[@name="ClearPool(FbConnection)"]/*'/> public static void ClearPool(FbConnection connection) { FbPoolManager manager = FbPoolManager.Instance; manager.ClearPool(connection.ConnectionString); }
/// <include file='Doc/en_EN/FbConnection.xml' path='doc/class[@name="FbConnection"]/method[@name="ClearAllPools"]/*'/> public static void ClearAllPools() { FbPoolManager manager = FbPoolManager.Instance; manager.ClearAllPools(); }