public void Initialize(EquipmentContainer container)
 {
     currentContainer = container;
     currentContainer.OccupySpace(spaceOccupier);
     SetCommonPlacingMethods(container);
     if (Utility.OverlapsOtherEquipment(spaceOccupier, transform.position, transform.rotation, container))
     {
         boundingBoxRenderer.SetWrongMaterial();
     }
     else
     {
         boundingBoxRenderer.SetRightMaterial();
     }
 }
        //returns true if moved successfully
        public bool Move(Vector3 position, EquipmentContainer container)
        {
            if (isPlaced)
            {
                return(false);
            }

            Vector3 newPosition = position + new Vector3(0, spaceOccupier.Volume.y * 0.5f, 0);

            newPosition = Utility.KeepPositionInsideContainer(spaceOccupier, newPosition, container);

            if (Utility.OverlapsOtherEquipment(spaceOccupier, newPosition, transform.rotation, container))
            {
                return(false);
            }

            if (container.Capacity.y < spaceOccupier.Volume.y)
            {
                return(false);
            }

            if (container != currentContainer)
            {
                if (!CanBePlacedInContainer(container))
                {
                    return(false);
                }

                SetCommonPlacingMethods(container);
                currentContainer.UnoccupySpace(spaceOccupier);
                currentContainer = container;
                currentContainer.OccupySpace(spaceOccupier);
                transform.rotation = container.transform.rotation;
            }
            boundingBoxRenderer.SetRightMaterial();
            transform.position = newPosition;
            return(true);
        }