/// <summary> /// 编译FireML /// </summary> public FireMLRoot CompileFireML() { FireMLRoot root = new FireMLRoot(); #region 读取Asset AssetBuilder assetBuilder = new AssetBuilder(this); assetBuilder.Build(assetFiles, root); #endregion #region 构造AST ASTBuilder astBuilder = new ASTBuilder(this); astBuilder.Build(plotFiles, root); #endregion #region AST合法性检查 ASTChecker astChecker = new ASTChecker(this); astChecker.Check(root); #endregion #region 生成ID号 IDGenerator idGenerator = new IDGenerator(); idGenerator.Generate(root); #endregion #region 资源存在性检查 //ContentChecker contentChecker = new ContentChecker(this); //contentChecker.Check(root); #endregion if (errorList.Count > 0) { return(null); } else { return(root); } }
/// <summary> /// 编译FireML /// </summary> public FireMLRoot CompileFireML() { FireMLRoot root = new FireMLRoot(); #region 读取Asset AssetBuilder assetBuilder = new AssetBuilder(this); assetBuilder.Build(assetFiles, root); #endregion #region 构造AST ASTBuilder astBuilder = new ASTBuilder(this); astBuilder.Build(plotFiles, root); #endregion #region AST合法性检查 ASTChecker astChecker = new ASTChecker(this); astChecker.Check(root); #endregion #region 生成ID号 IDGenerator idGenerator = new IDGenerator(); idGenerator.Generate(root); #endregion #region 资源存在性检查 //ContentChecker contentChecker = new ContentChecker(this); //contentChecker.Check(root); #endregion if (errorList.Count > 0) return null; else return root; }