protected virtual double getHougSlotPlus_Attack(Mst_slotitem mstItem, int slotLevel) { double result = 0.0; if (slotLevel <= 0) { return(result); } if (mstItem.Api_mapbattle_type3 == 5 || mstItem.Api_mapbattle_type3 == 22) { return(result); } double num = 2.0; if (mstItem.Houg > 12) { num = 3.0; } if (mstItem.Api_mapbattle_type3 == 12 || mstItem.Api_mapbattle_type3 == 13 || mstItem.Api_mapbattle_type3 == 16 || mstItem.Api_mapbattle_type3 == 17 || mstItem.Api_mapbattle_type3 == 27 || mstItem.Api_mapbattle_type3 == 28) { num = 0.0; } else if (mstItem.Api_mapbattle_type3 == 14 || mstItem.Api_mapbattle_type3 == 15 || mstItem.Api_mapbattle_type3 == 40) { num = 1.5; } return(num * Math.Sqrt((double)slotLevel) * 0.5); }
protected virtual int getHougAttackValue(Mem_ship atk_ship, List <Mst_slotitem> atk_slot, List <int> slotLevel, Mem_ship def_ship) { int num = 150; List <int> list = slotLevel; double num2 = 0.0; int num3 = 0; int num4 = 0; int num5 = 0; using (var enumerator = Enumerable.Select(atk_slot, (Mst_slotitem obj, int idx) => new { obj, idx }).GetEnumerator()) { while (enumerator.MoveNext()) { var current = enumerator.Current; Mst_slotitem obj2 = current.obj; num2 += this.getHougSlotPlus_Attack(obj2, list[current.idx]); } } double num6 = this.valance1 + (double)atk_ship.Houg + num2; DamageState damageState = atk_ship.Get_DamageState(); double num7 = 1.0; if (damageState == DamageState.Tyuuha) { num7 = 0.7; } else if (damageState == DamageState.Taiha) { num7 = 0.4; } num6 *= num7; num6 += this.getHougItemAtackHosei(atk_ship, atk_slot); if (num6 > (double)num) { num6 = (double)num + Math.Sqrt(num6 - (double)num); } return((int)num6); }
protected virtual double getHougSlotPlus_Hit(Mst_slotitem mstItem, int slotLevel) { double result = 0.0; if (slotLevel <= 0) { return(result); } if (mstItem.Api_mapbattle_type3 == 5 || mstItem.Api_mapbattle_type3 == 22) { return(result); } if ((mstItem.Api_mapbattle_type3 == 12 || mstItem.Api_mapbattle_type3 == 13) && mstItem.Houm > 2) { result = Math.Sqrt((double)slotLevel) * 1.7; } else if (mstItem.Api_mapbattle_type3 == 21 || mstItem.Api_mapbattle_type3 == 14 || mstItem.Api_mapbattle_type3 == 40 || mstItem.Api_mapbattle_type3 == 16 || mstItem.Api_mapbattle_type3 == 27 || mstItem.Api_mapbattle_type3 == 28 || mstItem.Api_mapbattle_type3 == 17 || mstItem.Api_mapbattle_type3 == 15) { result = Math.Sqrt((double)slotLevel); } return(result); }