static int Initialize(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { FirClient.View.NPCView obj = (FirClient.View.NPCView)ToLua.CheckObject <FirClient.View.NPCView>(L, 1); FirClient.Data.NPCData arg0 = (FirClient.Data.NPCData)ToLua.CheckObject <FirClient.Data.NPCData>(L, 2); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3); obj.Initialize(arg0, arg1); return(0); } else if (count == 4) { FirClient.View.NPCView obj = (FirClient.View.NPCView)ToLua.CheckObject <FirClient.View.NPCView>(L, 1); FirClient.Data.NPCData arg0 = (FirClient.Data.NPCData)ToLua.CheckObject <FirClient.Data.NPCData>(L, 2); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3); System.Action arg2 = (System.Action)ToLua.CheckDelegate <System.Action>(L, 4); obj.Initialize(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FirClient.View.NPCView.Initialize")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int OnUpdate(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)ToLua.CheckObject <FirClient.View.NPCView>(L, 1); obj.OnUpdate(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void RemoveMinimap(NPCView npcView) { lock (_lock) { if (allMiniMaps.ContainsKey(npcView)) { var rect = allMiniMaps[npcView]; if (rect != null) { GameObject.Destroy(rect.gameObject); } allMiniMaps.Remove(npcView); } } }
public void AddMinimap(NPCView npcView) { lock (_lock) { var miniMap = CreateMiniMapItem(npcView.gameObject.name); miniMap.sizeDelta = new Vector2(10, 10); var minimg = miniMap.GetComponent <Image>(); if (npcView.IsOwner) { } else { minimg.color = Color.red; } allMiniMaps.Add(npcView, miniMap); } }
static int set_viewObject(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; FirClient.View.ViewObject arg0 = (FirClient.View.ViewObject)ToLua.CheckObject <FirClient.View.ViewObject>(L, 2); obj.viewObject = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index viewObject on a nil value")); } }
static int set_NpcData(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; FirClient.Data.NPCData arg0 = (FirClient.Data.NPCData)ToLua.CheckObject <FirClient.Data.NPCData>(L, 2); obj.NpcData = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index NpcData on a nil value")); } }
static int set_gameObject(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); obj.gameObject = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameObject on a nil value")); } }
static int get_NpcData(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; FirClient.Data.NPCData ret = obj.NpcData; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index NpcData on a nil value")); } }
static int get_viewObject(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; FirClient.View.ViewObject ret = obj.viewObject; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index viewObject on a nil value")); } }
static int get_gameObject(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FirClient.View.NPCView obj = (FirClient.View.NPCView)o; UnityEngine.GameObject ret = obj.gameObject; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index gameObject on a nil value")); } }
static int _CreateFirClient_View_NPCView(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { FirClient.View.NPCView obj = new FirClient.View.NPCView(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FirClient.View.NPCView.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }