private void InitializeButton() { advanceButton = new GameButton("NextLevelButton", Rectangle.FromCenter(0.5f, 0.6f, 0.2f, 0.1f)); advanceButton.RenderLayer = 11; advanceButton.Clicked += HideAndStartNextLevel; }
private void CreateStartButton() { const float ButtonWidth = 268.0f / 1280.0f; const float ButtonHeight = 164.0f / 1280.0f; const float BottomRightGap = 0.025f; float xPos = DrawArea.Right - BottomRightGap - ButtonWidth; float yPos = DrawArea.Bottom - BottomRightGap - ButtonHeight; Rectangle startDrawArea = new Rectangle(xPos, yPos, ButtonWidth, ButtonHeight); StartButton = new GameButton("StartButton", startDrawArea); StartButton.Clicked += StartGame; }