public void ScanHamster(IPlayer sender, Hamster hamster) { if (this.Game.DiningRoom.Door.IsOpen) { sender.Reply($"You hold the {hamster} in front of the {this}. A short beep can be heard."); Game.BroadcastMsg($"{sender} holds the {hamster} in front of the {this}. A short beep can be heard.", sender); } else { sender.Reply($"You hold the {hamster} in front of the {this}. A short beep, and the {this.Game.DiningRoom.Door} jumps open."); Game.BroadcastMsg($"{sender} holds the {hamster} in front of the {this}. A short beep, and the {this.Game.DiningRoom.Door} jumps open.", sender); this.Game.DiningRoom.Door.Unlock(); } }
public Cage(FindLostyGame game) : base(game) { this.Hamster = new Hamster(game); this.Add(this.Hamster); }