示例#1
0
        public static void Close()
        {
            if (instance != null)
            {
                UIView.PopModal();

                instance.isVisible = false;
                Destroy(instance.gameObject);
                instance = null;
            }
        }
示例#2
0
        public static void ShowAt(Asset asset, UIComponent component)
        {
            if (instance == null)
            {
                instance = UIView.GetAView().AddUIComponent(typeof(UITagsWindow)) as UITagsWindow;

                instance.m_tagSprite = component;
                instance.m_asset     = asset;

                instance.Show(true);

                UIView.PushModal(instance);
            }
            else
            {
                instance.m_tagSprite = component;
                instance.Display(asset);

                instance.Show(true);
            }
        }
示例#3
0
        public void Init()
        {
            component.text                 = string.Empty;
            component.tooltipAnchor        = UITooltipAnchor.Anchored;
            component.tabStrip             = true;
            component.horizontalAlignment  = UIHorizontalAlignment.Center;
            component.verticalAlignment    = UIVerticalAlignment.Middle;
            component.pivot                = UIPivotPoint.TopCenter;
            component.foregroundSpriteMode = UIForegroundSpriteMode.Fill;
            component.group                = component.parent;

            component.eventTooltipShow += (c, p) =>
            {
                if (m_tooltipBox != null && m_tooltipBox.isVisible && m_tooltipBox != p.tooltip)
                {
                    m_tooltipBox.Hide();
                }
                m_tooltipBox = p.tooltip;
            };

            component.eventMouseLeave += (c, p) =>
            {
                if (m_tooltipBox != null && m_tooltipBox.isVisible)
                {
                    m_tooltipBox.Hide();
                }
            };

            UIComponent uIComponent = (component.childCount <= 0) ? null : component.components[0];

            if (uIComponent != null)
            {
                uIComponent.isVisible = false;
            }

            m_tagSprite                  = component.AddUIComponent <UISprite>();
            m_tagSprite.size             = new Vector2(20, 16);
            m_tagSprite.atlas            = FindIt.atlas;
            m_tagSprite.spriteName       = "Tag";
            m_tagSprite.opacity          = 0.5f;
            m_tagSprite.tooltipBox       = UIView.GetAView().defaultTooltipBox;
            m_tagSprite.relativePosition = new Vector3(component.width - m_tagSprite.width - 5, 5);
            m_tagSprite.isVisible        = false;

            m_tagSprite.eventMouseEnter += (c, p) =>
            {
                m_tagSprite.opacity = 1f;
            };

            m_tagSprite.eventMouseLeave += (c, p) =>
            {
                m_tagSprite.opacity = 0.5f;
            };

            m_tagSprite.eventClick += (c, p) =>
            {
                p.Use();

                UITagsWindow.ShowAt(currentData.asset, m_tagSprite);
            };

            // batch action check box
            m_batchCheckBox                      = SamsamTS.UIUtils.CreateCheckBox(component);
            m_batchCheckBox.isChecked            = false;
            m_batchCheckBox.isVisible            = false;
            m_batchCheckBox.width                = 20;
            m_batchCheckBox.transform.localScale = new Vector3(1.2f, 1.2f, 1.0f);
            m_batchCheckBox.relativePosition     = new Vector3(5, component.height - m_batchCheckBox.height - 5);
            m_batchCheckBox.eventClicked        += (c, i) =>
            {
                if (currentData != null && currentData.asset != null && m_batchCheckBox)
                {
                    if (m_batchCheckBox.isChecked)
                    {
                        UIFilterTag.instance.batchAssetSet.Add(currentData.asset);
                        // Debugging.Message("Batch - Add to batch set: " + currentData.asset.name);
                    }
                    else
                    {
                        UIFilterTag.instance.batchAssetSet.Remove(currentData.asset);
                        // Debugging.Message("Batch - Remove from batch set: " + currentData.asset.name);
                    }
                }
            };

            m_instanceCountLabel           = component.AddUIComponent <UILabel>();
            m_instanceCountLabel.textScale = 0.8f;
            //m_instanceCountLabel.padding = new RectOffset(0, 0, 8, 0);
            m_instanceCountLabel.atlas            = SamsamTS.UIUtils.GetAtlas("Ingame");
            m_instanceCountLabel.backgroundSprite = "GenericTabDisabled";
            m_instanceCountLabel.relativePosition = new Vector3(5, 5);

            component.eventMouseEnter += (c, p) =>
            {
                if (currentData != null && currentData.asset != null &&
                    AssetTagList.instance.assets.ContainsValue(currentData.asset))
                {
                    m_tagSprite.isVisible = true;
                }
            };

            component.eventMouseLeave += (c, p) =>
            {
                if (m_tagSprite.isVisible && currentData != null && currentData.asset != null && currentData.asset.tagsCustom.Count == 0)
                {
                    m_tagSprite.isVisible = false;
                }
            };

            m_dlcSprite                  = component.AddUIComponent <UISprite>();
            m_dlcSprite.size             = new Vector2(18, 18);
            m_dlcSprite.atlas            = SamsamTS.UIUtils.GetAtlas("Ingame");
            m_dlcSprite.opacity          = 0.55f;
            m_dlcSprite.tooltipBox       = UIView.GetAView().defaultTooltipBox;
            m_dlcSprite.relativePosition = new Vector3(component.width - m_dlcSprite.width - 3, component.height - m_dlcSprite.height - 3);
            m_dlcSprite.isVisible        = false;
            m_dlcSprite.eventMouseLeave += (c, p) =>
            {
                m_dlcSprite.tooltipBox.Hide();
            };
            if (PlatformService.IsOverlayEnabled())
            {
                m_dlcSprite.eventMouseUp += OnTooltipClicked;
            }
        }
示例#4
0
        public void Init()
        {
            component.text                 = string.Empty;
            component.tooltipAnchor        = UITooltipAnchor.Anchored;
            component.tabStrip             = true;
            component.horizontalAlignment  = UIHorizontalAlignment.Center;
            component.verticalAlignment    = UIVerticalAlignment.Middle;
            component.pivot                = UIPivotPoint.TopCenter;
            component.foregroundSpriteMode = UIForegroundSpriteMode.Fill;
            component.group                = component.parent;

            component.eventTooltipShow += (c, p) =>
            {
                if (m_tooltipBox != null && m_tooltipBox.isVisible && m_tooltipBox != p.tooltip)
                {
                    m_tooltipBox.Hide();
                }
                m_tooltipBox = p.tooltip;
            };

            UIComponent uIComponent = (component.childCount <= 0) ? null : component.components[0];

            if (uIComponent != null)
            {
                uIComponent.isVisible = false;
            }

            m_tagSprite                  = component.AddUIComponent <UISprite>();
            m_tagSprite.size             = new Vector2(20, 16);
            m_tagSprite.atlas            = FindIt.atlas;
            m_tagSprite.spriteName       = "Tag";
            m_tagSprite.opacity          = 0.5f;
            m_tagSprite.tooltipBox       = UIView.GetAView().defaultTooltipBox;
            m_tagSprite.relativePosition = new Vector3(component.width - m_tagSprite.width - 5, 5);
            m_tagSprite.isVisible        = false;

            m_tagSprite.eventMouseEnter += (c, p) =>
            {
                m_tagSprite.opacity = 1f;
            };

            m_tagSprite.eventMouseLeave += (c, p) =>
            {
                m_tagSprite.opacity = 0.5f;
            };

            m_tagSprite.eventClick += (c, p) =>
            {
                p.Use();

                UITagsWindow.ShowAt(currentData.asset, m_tagSprite);
            };

            component.eventMouseEnter += (c, p) =>
            {
                if (currentData != null && currentData.asset != null &&
                    AssetTagList.instance.assets.ContainsValue(currentData.asset))
                {
                    m_tagSprite.isVisible = true;
                }
            };

            component.eventMouseLeave += (c, p) =>
            {
                if (m_tagSprite.isVisible && currentData != null && currentData.asset != null && currentData.asset.tagsCustom.Count == 0)
                {
                    m_tagSprite.isVisible = false;
                }
            };

            m_steamSprite                  = component.AddUIComponent <UISprite>();
            m_steamSprite.size             = new Vector2(26, 16);
            m_steamSprite.atlas            = SamsamTS.UIUtils.GetAtlas("Ingame");
            m_steamSprite.spriteName       = "SteamWorkshop";
            m_steamSprite.opacity          = 0.05f;
            m_steamSprite.tooltipBox       = UIView.GetAView().defaultTooltipBox;
            m_steamSprite.relativePosition = new Vector3(component.width - m_steamSprite.width - 5, component.height - m_steamSprite.height - 5);
            m_steamSprite.isVisible        = false;

            if (PlatformService.IsOverlayEnabled())
            {
                m_steamSprite.eventMouseUp += OnTooltipClicked;
            }
        }