示例#1
0
        public static void OnScaleValueChanged(DependencyObject o, DependencyPropertyChangedEventArgs e)
        {
            InGame inGame = o as InGame;

            if (inGame != null)
            {
                inGame.OnScaleValueChanged((double)e.OldValue, (double)e.NewValue);
            }
        }
示例#2
0
        private void Start_G_Click(object sender, RoutedEventArgs e)
        {
            InGame OP = new InGame();

            OP.Show();
            this.Close();

            string demox = FinalProject.MainDB.DB();

            MessageBox.Show(demox);
        }
示例#3
0
        private static object OnCoerceScaleValue(DependencyObject o, object value)
        {
            InGame inGame = o as InGame;

            if (inGame != null)
            {
                return(inGame.OnCoerceScaleValue((double)value));
            }
            else
            {
                return(value);
            }
        }
示例#4
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.myInGame = ((FinalProject.InGame)(target));
                return;

            case 2:
                this.MainGrid = ((System.Windows.Controls.Grid)(target));

            #line 12 "..\..\InGame.xaml"
                this.MainGrid.SizeChanged += new System.Windows.SizeChangedEventHandler(this.MainGrid_SizeChanged);

            #line default
            #line hidden
                return;

            case 3:
                this.ApplicationScaleTransform = ((System.Windows.Media.ScaleTransform)(target));
                return;

            case 4:
                this.S1_B = ((System.Windows.Controls.Border)(target));
                return;

            case 5:
                this.S2_B = ((System.Windows.Controls.Border)(target));
                return;

            case 6:
                this.S3_B = ((System.Windows.Controls.Border)(target));
                return;

            case 7:
                this.S4_B = ((System.Windows.Controls.Border)(target));
                return;

            case 8:
                this.S5_B = ((System.Windows.Controls.Border)(target));
                return;

            case 9:
                this.M1_B = ((System.Windows.Controls.Border)(target));
                return;

            case 10:
                this.M2_B = ((System.Windows.Controls.Border)(target));
                return;

            case 11:
                this.M3_B = ((System.Windows.Controls.Border)(target));
                return;

            case 12:
                this.M4_B = ((System.Windows.Controls.Border)(target));
                return;

            case 13:
                this.M5_B = ((System.Windows.Controls.Border)(target));
                return;

            case 14:
                this.DP = ((System.Windows.Controls.Label)(target));
                return;

            case 15:
                this.M1_A = ((System.Windows.Controls.Border)(target));
                return;

            case 16:
                this.M2_A = ((System.Windows.Controls.Border)(target));
                return;

            case 17:
                this.M3_A = ((System.Windows.Controls.Border)(target));
                return;

            case 18:
                this.M4_A = ((System.Windows.Controls.Border)(target));
                return;

            case 19:
                this.M5_A = ((System.Windows.Controls.Border)(target));
                return;

            case 20:
                this.S1_A = ((System.Windows.Controls.Border)(target));
                return;

            case 21:
                this.S2_A = ((System.Windows.Controls.Border)(target));
                return;

            case 22:
                this.S3_A = ((System.Windows.Controls.Border)(target));
                return;

            case 23:
                this.S4_A = ((System.Windows.Controls.Border)(target));
                return;

            case 24:
                this.S5_A = ((System.Windows.Controls.Border)(target));
                return;

            case 25:
                this.Infotextblock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 26:
                this.InfoBarScroll = ((System.Windows.Controls.Primitives.ScrollBar)(target));

            #line 480 "..\..\InGame.xaml"
                this.InfoBarScroll.Scroll += new System.Windows.Controls.Primitives.ScrollEventHandler(this.InfoBarScroll_Scroll);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }