public MainForm(LevelChooserForm LCForm, GameMode GameMode)
        {
            InitializeComponent();

            con            = new SqlCeConnection(@"Data Source=App_Data\Database.sdf");
            cmd.Connection = con;

            Bckgr = new Background();

            // карактер иницијализација
            Character = new Character();

            // куршум (банани, инекции)
            BulletInjection = new Injection();

            VectorCanShowUp = true;

            TmrMoving.Enabled = false;
            this.LCForm       = LCForm;
            gamemode          = GameMode;

            brush = new SolidBrush(Color.LightYellow);


            VectorVillian = new Vector();


            this.DoubleBuffered = true;
            NewGame();
        }
        private void lblNextLevel_Click(object sender, EventArgs e)
        {
            switch (gamemode)
            {
            case GameMode.Easy: {
                LevelChooserForm LCF = new LevelChooserForm(null, this);
                LCF.MdiParent = this.MdiParent;
                LCF.Show();
                LCF.Location = new Point(0, 0);
            }
            break;

            case GameMode.Medium: {
                LevelChooserForm LCF = new LevelChooserForm(null, this);
                LCF.MdiParent = this.MdiParent;
                LCF.Show();
                LCF.Location = new Point(0, 0);
            }

            break;

            case GameMode.Hard: { lblNextLevel.Enabled = false; }
            break;

            default:
                break;
            }
        }
        private void btnNew_Click(object sender, EventArgs e)
        {
            LevelChooserForm LCF = new LevelChooserForm(this, null);

            LCF.MdiParent = this.MdiParent;
            LCF.Show();
            LCF.Location = new Point(0, 0);
        }