public void Initialize() { cards = new List <FilmCard>(); filmList = new SideList(new Vector2(0, 0), (int)(gameController._WIDTH * Variables.sideListScreenPercent / 100), gameController._HEIGHT, gameController); items = new List <FilmData>(); for (int i = 0; i < 20; i++) { FilmData auxFilm = new FilmData(); auxFilm.name = "Film " + i; items.Add(auxFilm); } filmList.setListItems(items); spriteBatch = new SpriteBatch(gameController.GraphicsDevice); showCard(selectedFilm); }
public void Initialize() { cards = new List<FilmCard>(); filmList = new SideList(new Vector2(0, 0), (int)(gameController._WIDTH * Variables.sideListScreenPercent / 100), gameController._HEIGHT, gameController); items = new List<FilmData>(); for (int i = 0; i < 20; i++) { FilmData auxFilm = new FilmData(); auxFilm.name = "Film " + i; items.Add(auxFilm); } filmList.setListItems(items); spriteBatch = new SpriteBatch(gameController.GraphicsDevice); showCard(selectedFilm); }